quakeforge/libs
Bill Currie 1a6b56b0a2 Call glTexSubImage2D only once per frame.
Instead of once per surface... ouch. Gives about 20% speed boost on demo1
(154.7->185.7)
2012-07-02 20:01:28 +09:00
..
audio Remove an unnecessary if. 2012-05-28 07:58:11 +09:00
console Use memmove instead of strcpy when deleting chars. 2012-06-23 20:54:55 +09:00
gamecode Don't save unnamed fields. 2012-06-10 20:56:22 +09:00
gib Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
image Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
models Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
net Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
util Add support for /*..*/ comments to idparse 2012-06-23 19:43:22 +09:00
video Call glTexSubImage2D only once per frame. 2012-07-02 20:01:28 +09:00
Makefile.am Update to reflect the new dependency status. 2012-02-13 16:25:22 +09:00