quakeforge/qw/include
2003-03-02 03:25:47 +00:00
..
.gitignore
bothdefs.h
cl_cam.h
cl_demo.h
cl_ents.h
cl_input.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
cl_main.h Added a GIB event system for registering GIB callback functions to be 2003-01-03 04:30:38 +00:00
cl_parse.h
cl_pred.h
cl_skin.h
cl_slist.h
cl_tent.h
client.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
crudefile.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
game.h
host.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am Added client.connect, client.spawn, and client.disconnect GIB events. 2003-02-28 05:09:46 +00:00
msg_ucmd.h
net_svc.h
pmove.h fix a bunch of ;; typos 2002-11-20 21:44:04 +00:00
protocol.h clean up the multiple definitions of the DF_* flags 2002-11-22 17:45:30 +00:00
server.h give qc access to WriteCoordV and WriteAngleV 2003-02-28 04:59:40 +00:00
sv_demo.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
sv_gib.h Added client.connect, client.spawn, and client.disconnect GIB events. 2003-02-28 05:09:46 +00:00
sv_pr_cmds.h implement WriteBytes for qc 2003-03-02 03:25:47 +00:00
sv_progs.h