quakeforge/libs/video/renderer/glsl
Bill Currie 1a06712405 Handle the singularities on the trail vectors.
They're actually guaranteed for the first and last segments due to the
first and last points being duplicated in the buffer (simplifies design).
This also handles the rare case where a vector appears to go directly into
or out of the screen.

Everything works nicely if only one of n1 or n2 is 0, and for the very rare
case of both n1 and n2 being 0, then a final normal of 0 is reasonable.
2014-01-29 16:37:48 +09:00
..
glsl_alias.c Use the new shader system in the bsp renderer. 2014-01-28 16:22:04 +09:00
glsl_bsp.c Remove redundant fog and palette shader code. 2014-01-28 16:22:04 +09:00
glsl_draw.c Separate file search from loading. 2014-01-28 16:22:05 +09:00
glsl_fog.c Do a bit of bound() usage auditing. 2012-07-12 19:33:51 +09:00
glsl_iqm.c Use the new shader system for iqm models. 2014-01-28 16:22:04 +09:00
glsl_lightmap.c Support up to 128 dlights. 2012-07-21 13:58:54 +09:00
glsl_main.c Fix the calls for Draw_Init in the gl renderers. 2013-05-09 17:58:33 +09:00
glsl_particles.c Build and draw solid trails for rockets. 2014-01-29 16:37:48 +09:00
glsl_screen.c Fix scr_copyeverything in gl and glsl. 2013-01-13 17:23:00 +09:00
glsl_shader.c Fix an allocation oopsie. 2014-01-28 16:22:04 +09:00
glsl_sprite.c Remove redundant fog and palette shader code. 2014-01-28 16:22:04 +09:00
glsl_textures.c Parameterize the linear filtering of scrap textures. 2012-07-03 12:10:24 +09:00
Makefile.am Start working on solid trails for smoke etc. 2014-01-29 16:37:48 +09:00
namehack.h Start putting the pieces back together. 2012-04-11 14:58:55 +09:00
qfglsl.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
quakeforge.glsl Find the remaining vertex attribute order issues. 2014-01-28 16:22:04 +09:00
trail.frag Put the trail frag shader into debug mode. 2014-01-29 16:37:48 +09:00
trail.vert Handle the singularities on the trail vectors. 2014-01-29 16:37:48 +09:00
vid_common_glsl.c Remove the now unnecessary GLSL_CompileShaderS(). 2014-01-28 16:22:04 +09:00