quakeforge/libs/video/renderer/sw/sw_graph.c
Bill Currie 6377734e32 [renderer] Merge the two software renderers
I got tired of having to maintain two separate software renderers, but
didn't want to just nuke sw32, so its core changes are merged into sw.

Alias model rendering is broken, but I know exactly what's wrong and how
to fix it, just need to take care due to asm.
2022-03-09 15:56:19 +09:00

142 lines
3 KiB
C

/*
sw_graph.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/cvar.h"
#include "QF/draw.h"
#include "QF/render.h"
#include "r_internal.h"
#include "vid_internal.h"
#include "vid_sw.h"
void
line_grapn_8 (int x, int y, int *h_vals, int count, int height)
{
int h, i, s, color;
int offset = vid.rowbytes;
byte *dest;
// FIXME: disable on no-buffer adapters, or put in the driver
s = height;
while (count--) {
dest = ((byte*)vid.buffer) + offset * y + x++;
h = *h_vals++;
if (h == 10000)
color = 0x6f; // yellow
else if (h == 9999)
color = 0x4f; // red
else if (h == 9998)
color = 0xd0; // blue
else
color = 0xff; // pink
if (h > s)
h = s;
for (i = 0; i < h; i++, dest -= offset) {
dest[0] = color;
}
}
}
void
line_grapn_16 (int x, int y, int *h_vals, int count, int height)
{
int h, i, s, color;
int offset = vid.rowbytes >> 1;
uint16_t *dest;
// FIXME: disable on no-buffer adapters, or put in the driver
s = height;
while (count--) {
dest = ((uint16_t*)vid.buffer) + offset * y + x++;
h = *h_vals++;
if (h == 10000)
color = d_8to16table[0x6f]; // yellow
else if (h == 9999)
color = d_8to16table[0x4f]; // red
else if (h == 9998)
color = d_8to16table[0xd0]; // blue
else
color = d_8to16table[0xff]; // pink
if (h > s)
h = s;
for (i = 0; i < h; i++, dest -= offset) {
dest[0] = color;
}
}
}
void
line_grapn_32 (int x, int y, int *h_vals, int count, int height)
{
int h, i, s, color;
int offset = vid.rowbytes >> 2;
uint32_t *dest;
// FIXME: disable on no-buffer adapters, or put in the driver
s = height;
while (count--) {
dest = ((uint32_t*)vid.buffer) + offset * y + x++;
h = *h_vals++;
if (h == 10000)
color = d_8to24table[0x6f]; // yellow
else if (h == 9999)
color = d_8to24table[0x4f]; // red
else if (h == 9998)
color = d_8to24table[0xd0]; // blue
else
color = d_8to24table[0xff]; // pink
if (h > s)
h = s;
for (i = 0; i < h; i++, dest -= offset) {
dest[0] = color;
}
}
}
void
R_LineGraph (int x, int y, int *h_vals, int count, int height)
{
sw_ctx->draw->line_grapn (x, y, h_vals, count, height);
}