quakeforge/libs/ruamoko
Bill Currie ea8f991bf3 [ruamoko] Clear efrags when destroying an entity
This ensures the rendering system won't attempt to draw the entity after
it has been destroyed.
2022-05-07 09:53:26 +09:00
..
Makemodule.am [ruamoko] Add builtins for handling models 2022-05-04 14:44:54 +09:00
pr_cmds.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
rua_cbuf.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_cmd.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
rua_game_init.c [ruamoko] Add builtins for handling models 2022-05-04 14:44:54 +09:00
rua_hash.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
rua_init.c [ruamoko] Actually hook up the stdlib builtins 2021-06-01 23:44:51 +09:00
rua_input.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_keys.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_math.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_mersenne.c [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
rua_model.c [ruamoko] Allow entity model to be set 2022-05-04 17:38:38 +09:00
rua_msgbuf.c [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
rua_obj.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
rua_plist.c [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
rua_qfile.c [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
rua_qfs.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_runtime.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_scene.c [ruamoko] Clear efrags when destroying an entity 2022-05-07 09:53:26 +09:00
rua_script.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_set.c [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
rua_stdlib.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_string.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00