..
context_sdl.c
[video] Get 16 and 32 bit sw32 mostly working in x11
2021-07-11 00:09:41 +09:00
context_win.c
[renderer] Merge the two software renderers
2022-03-09 15:56:19 +09:00
context_x11.c
[x11] Clamp barriers to the screen
2021-11-25 20:23:18 +09:00
dga_check.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
fbset.c
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
fbset_modes_l.l
various gcc 4.3 fixes
2008-07-19 05:40:57 +00:00
fbset_modes_y.y
And a few more bits of whitespace.
2012-05-23 08:21:27 +09:00
in_fbdev.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
in_sdl.c
[build] Fix some windows bitrot
2021-08-02 14:02:41 +09:00
in_svgalib.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
in_win.c
[win] Update windows input for new binding system
2021-11-19 13:52:40 +09:00
in_x11.c
[input] Add functions to get single axis/button info
2021-12-24 06:45:13 +09:00
joy.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
joy_linux.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
joy_null.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
joy_win.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
Makemodule.am
[video] Remove libQFjs
2021-11-01 12:30:45 +09:00
vid.c
[vid] Remove VID_InitBuffers
2022-03-21 14:35:11 +09:00
vid_3dfxsvga.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
vid_fbdev.c
[renderer] Remove more dead code
2022-03-07 08:44:53 +09:00
vid_sdl.c
[renderer] Remove more dead code
2022-03-07 08:44:53 +09:00
vid_sdl_gl.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
vid_sdl_sw.c
[vid] Clean up sdl some more
2021-03-31 15:10:51 +09:00
vid_svgalib.c
[renderer] Remove more dead code
2022-03-07 08:44:53 +09:00
vid_win.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
vid_win_gl.c
[gl] Explicitly request compatibility profile
2022-03-25 09:01:11 +09:00
vid_win_sw.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
vid_win_vulkan.c
[vulkan] Move viewport and scissor into vulkan_ctx
2021-04-01 11:44:30 +09:00
vid_x11.c
[renderer] Merge the two software renderers
2022-03-09 15:56:19 +09:00
vid_x11_gl.c
[glsl] Implement screen warp when in liquids
2022-03-25 09:01:27 +09:00
vid_x11_sw.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
vid_x11_vulkan.c
[vulkan] Add a debug stack to the vulkan instance
2021-11-30 18:10:48 +09:00