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Adam Olsen 18036b63d9 - change MSG_ReadString to return const char * and return a pointer
directly into the packet data.
- change a bunch of char *'s to const char *'s for the above.  Only
  thing that had trouble was the cl_nofake handler, which I changed to
  use a local buffer.
- add MSG_ReadStaticString which acts like the old MSG_ReadString,
  specifically that it uses a static buffer and tollerates
  unterminated strings.
- add a Q_strnlen function, and make strnlen use it if strnlen is
  undefined.
- Add a net_svc.h and net_svc.c which will preparse svc messages into
  structs, for easier handling.  Currently only soundlist and
  modellist are done.
2001-10-18 04:44:58 +00:00
debian debian/ updates -- I thought I'd already checked this in. 2001-10-17 21:35:24 +00:00
doc Coding Style clarifications and some new stuff that has been changed 2001-10-15 22:00:52 +00:00
include - change MSG_ReadString to return const char * and return a pointer 2001-10-18 04:44:58 +00:00
libs - change MSG_ReadString to return const char * and return a pointer 2001-10-18 04:44:58 +00:00
nq - change MSG_ReadString to return const char * and return a pointer 2001-10-18 04:44:58 +00:00
qw - change MSG_ReadString to return const char * and return a pointer 2001-10-18 04:44:58 +00:00
RPM bring back libQFjs 2001-10-16 15:38:50 +00:00
tools handle a couple of missed ex_nil cases 2001-10-17 18:36:19 +00:00
.gitignore add the beginnings of quakeforge-config ala gtk-config 2001-05-16 20:38:38 +00:00
acconfig.h static plugins (--with-static-plugins to force on, --without-static-plugins 2001-10-10 05:52:14 +00:00
acinclude.m4 cat /usr/share/aclocal/xmms.m4 >> acinclude.m4 for those without xmms.m4 2001-10-05 20:16:22 +00:00
bootstrap INSTALL: 2001-10-08 03:41:23 +00:00
configure.ac changes to get mingw builds happening under cygwin 2001-10-17 10:41:25 +00:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL INSTALL: 2001-10-08 03:41:23 +00:00
Makefile.am get "make dist" working again 2001-09-04 21:00:08 +00:00
NEWS Cleared the NEWS file - what was there didn't even apply to newtree it was 2001-02-23 00:49:59 +00:00
quakeforge-config.in add the beginnings of quakeforge-config ala gtk-config 2001-05-16 20:38:38 +00:00
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00
README.cygwin changes to get mingw builds happening under cygwin 2001-10-17 10:41:25 +00:00
TODO - more TODO changes :) 2001-10-11 17:19:19 +00:00

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know 

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when you 
configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it is
just a bunch of docs and test source.

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the 
case with earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge