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Bill Currie 16c8b2a18d Use the new demo imt.
There are some problems with menus and the console messing up the key_dest
state (they assume console/menu or game, nothing else), but otherwise
things seem to work.
2011-12-10 15:18:50 +09:00
RPM Fix RPM building. 2011-09-10 15:10:45 +09:00
config.d Move the winding code into libQFmodels. 2011-11-28 20:54:35 +09:00
debian Debian build fixes from sergio. 2011-08-04 20:21:52 +09:00
desktop Move the desktop files into their own directory. 2010-11-29 14:26:33 +09:00
doc Make the hud type configurable via dirconf. 2011-09-11 08:13:26 +09:00
hw Move the essential init code into Sys_Init(). 2011-09-11 14:56:47 +09:00
include Add IMT_DEMO for demo playback bindings. 2011-12-10 14:21:12 +09:00
libs Use the new demo imt. 2011-12-10 15:18:50 +09:00
m4 Update our copy of libcurl.m4. 2011-05-10 11:41:38 +09:00
nq Use the new demo imt. 2011-12-10 15:18:50 +09:00
pkg-config Move ruamoko libs and headers into ${prefix}/lib/qfcc 2010-12-24 19:39:54 +09:00
qtv Move the config file/command line parsing into qargs.c 2011-09-11 14:57:05 +09:00
qw Use the new demo imt. 2011-12-10 15:18:50 +09:00
ruamoko OK, now import them... 2011-12-09 22:42:43 -05:00
tools Edit the package version when building a release. 2011-12-09 11:27:46 +09:00
vc2005 make distcheck fixes 2010-12-06 21:24:49 +09:00
vc2008 make distcheck fixes 2010-12-06 21:24:49 +09:00
.gitignore Ignore the test programs. 2011-12-08 22:10:20 +09:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL Put my text editing vim settings into the docs. 2011-09-08 10:17:58 +09:00
Makefile.am Get the zip dist targets working. 2010-12-24 08:32:17 +09:00
NEWS Update NEWS 2011-12-08 20:10:29 +09:00
README.cygwin audit the usage of "only" 2010-01-13 06:42:26 +00:00
TODO Detect the silent death of the jack client thread. 2011-09-07 15:16:27 +09:00
bootstrap Get the Makefile find command right for boostrap clean. 2011-01-04 22:25:26 +09:00
configure.ac Make documentation of static functions configurable. 2010-12-21 09:21:30 +09:00

README.cygwin

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003