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https://git.code.sf.net/p/quake/quakeforge
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163d147044
I knew counting bits individually was slow, but it never really mattered until now. However, I didn't expect such a dramatic boost just by going to mapping bytes to bit counts. 16-bit words would be faster still, but the 64kB lookup table would probably start hurting cache performance, and 32-bit words (4GB table) definitely would ruin the cache. The universe isn't big enough for 64-bits :) |
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.. | ||
Makemodule.am | ||
test-bary.c | ||
test-baryvf.c | ||
test-bsearch.c | ||
test-cexpr.c | ||
test-cmem.c | ||
test-cs.c | ||
test-csvf.c | ||
test-darray.c | ||
test-dq.c | ||
test-half.c | ||
test-mat3.c | ||
test-mat4.c | ||
test-plist.c | ||
test-qfs.c | ||
test-quat.c | ||
test-seb.c | ||
test-sebvf.c | ||
test-seg.c | ||
test-set.c | ||
test-simd.c |