quakeforge/qw/source
Bill Currie fbcb22d41a [qw] Sort out move axis directions and names
Everything is set up so default recipes work as expected (by me) for a
3Dconnexion SpaceNavigator:
    translation axes move quakeguy in the direction the puck is moved
    tilting the puck forward pitches forward (look down)
    tilting the puck to the left rolls to the left
    twisting the puck clockwise (looked at from the top) turns quakeguy
    to the right.

This does mean that the default pitch motion for a regular mouse is now
push forward to pitch forward (look down) (inverted from before).

Mouse scaling is out (too small), but that's because in_amp etc are
ignored for now (thinking about how to integrate cvars with axis
recipes). Joystick input will be the same.
2021-11-16 20:26:19 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c [qw] Remove viewangles from client state 2021-03-20 02:24:47 +09:00
cl_chase.c [input] Rework logical buttons 2021-10-01 09:16:31 +09:00
cl_chat.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_cvar.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
cl_demo.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
cl_entparse.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
cl_ents.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
cl_http.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_input.c [qw] Sort out move axis directions and names 2021-11-16 20:26:19 +09:00
cl_main.c [qw] Save and load cvars before input config 2021-11-16 08:48:35 +09:00
cl_ngraph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
cl_parse.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_pred.c [qw] Remove viewangles from client state 2021-03-20 02:24:47 +09:00
cl_rss.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_screen.c [qw] Move netgraph below the console 2021-07-11 12:05:14 +09:00
cl_skin.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_slist.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
cl_sys_sdl.c [win] Fix a handful of small bugs for windows 2021-03-30 20:19:20 +09:00
cl_sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_view.c [qw] Actually fix the idle scale 2021-07-24 11:38:28 +09:00
crudefile.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
game.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
Makemodule.am [video] Remove libQFjs 2021-11-01 12:30:45 +09:00
map_cfg.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
master.c [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
net_packetlog.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
pmove.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
pmovetst.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
sbar.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_ccmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_demo.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_ents.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
sv_gib.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_init.c [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
sv_main.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_move.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_phys.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_pr_cmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_pr_cpqw.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_pr_qwe.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_progs.c [gamecode] Support printing a single edict field 2021-07-25 09:54:08 +09:00
sv_qtv.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sv_recorder.c [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
sv_sbar.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
sv_send.c [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
sv_sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_user.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
teamplay.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
world.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00