mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
576 lines
10 KiB
C
576 lines
10 KiB
C
/*
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in_x11.c
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general x11 input driver
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#define _BSD
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#include <ctype.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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#include <X11/Xutil.h>
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#ifdef HAVE_DGA
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# include <X11/extensions/XShm.h>
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# include <X11/extensions/xf86dga.h>
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#endif
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#include "QF/cdaudio.h"
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#include "QF/console.h"
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/input.h"
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#include "QF/joystick.h"
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#include "QF/keys.h"
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#include "QF/mathlib.h"
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#include "QF/qargs.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/vid.h"
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#include "compat.h"
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#include "context_x11.h"
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#include "dga_check.h"
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cvar_t *in_snd_block;
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cvar_t *in_dga;
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static qboolean dga_avail;
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static qboolean dga_active;
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static keydest_t old_key_dest = key_none;
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static int p_mouse_x, p_mouse_y;
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#define KEY_MASK (KeyPressMask | KeyReleaseMask)
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#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | PointerMotionMask)
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#define FOCUS_MASK (FocusChangeMask)
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#define INPUT_MASK (KEY_MASK | MOUSE_MASK | FOCUS_MASK)
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static void
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dga_on (void)
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{
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#ifdef HAVE_DGA
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if (dga_avail && !dga_active) {
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XF86DGADirectVideo (x_disp, DefaultScreen (x_disp),
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XF86DGADirectMouse);
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dga_active = true;
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}
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#endif
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}
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static void
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dga_off (void)
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{
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#ifdef HAVE_DGA
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if (dga_avail && dga_active) {
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XF86DGADirectVideo (x_disp, DefaultScreen (x_disp), 0);
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dga_active = false;
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}
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#endif
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}
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static void
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in_dga_f (cvar_t *var)
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{
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if (in_grab && in_grab->int_val) {
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if (var->int_val) {
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dga_on ();
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} else {
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dga_off ();
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}
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}
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}
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static void
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XLateKey (XKeyEvent * ev, int *k, int *u)
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{
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int key = 0;
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KeySym keysym, shifted_keysym;
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XComposeStatus compose;
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unsigned char buffer[4];
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int bytes;
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int unicode;
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keysym = XLookupKeysym (ev, 0);
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bytes = XLookupString (ev, buffer, sizeof(buffer), &shifted_keysym,
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&compose);
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unicode = buffer[0];
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switch (keysym) {
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case XK_KP_Page_Up:
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key = K_KP9;
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break;
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case XK_Page_Up:
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key = K_PAGEUP;
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break;
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case XK_KP_Page_Down:
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key = K_KP3;
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break;
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case XK_Page_Down:
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key = K_PAGEDOWN;
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break;
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case XK_KP_Home:
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key = K_KP7;
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break;
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case XK_Home:
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key = K_HOME;
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break;
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case XK_KP_End:
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key = K_KP1;
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break;
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case XK_End:
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key = K_END;
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break;
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case XK_KP_Left:
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key = K_KP4;
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break;
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case XK_Left:
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key = K_LEFT;
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break;
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case XK_KP_Right:
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key = K_KP6;
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break;
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case XK_Right:
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key = K_RIGHT;
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break;
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case XK_KP_Down:
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key = K_KP2;
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break;
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case XK_Down:
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key = K_DOWN;
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break;
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case XK_KP_Up:
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key = K_KP8;
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break;
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case XK_Up:
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key = K_UP;
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break;
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case XK_Escape:
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key = K_ESCAPE;
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break;
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case XK_KP_Enter:
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key = K_KP_ENTER;
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break;
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case XK_Return:
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key = K_RETURN;
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break;
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case XK_Tab:
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key = K_TAB;
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break;
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case XK_F1:
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key = K_F1;
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break;
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case XK_F2:
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key = K_F2;
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break;
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case XK_F3:
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key = K_F3;
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break;
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case XK_F4:
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key = K_F4;
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break;
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case XK_F5:
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key = K_F5;
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break;
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case XK_F6:
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key = K_F6;
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break;
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case XK_F7:
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key = K_F7;
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break;
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case XK_F8:
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key = K_F8;
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break;
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case XK_F9:
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key = K_F9;
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break;
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case XK_F10:
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key = K_F10;
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break;
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case XK_F11:
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key = K_F11;
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break;
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case XK_F12:
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key = K_F12;
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break;
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case XK_BackSpace:
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key = K_BACKSPACE;
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break;
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case XK_KP_Delete:
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key = K_KP_PERIOD;
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break;
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case XK_Delete:
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key = K_DELETE;
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break;
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case XK_Pause:
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key = K_PAUSE;
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break;
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case XK_Shift_L:
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key = K_LSHIFT;
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break;
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case XK_Shift_R:
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key = K_RSHIFT;
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break;
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case XK_Execute:
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case XK_Control_L:
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key = K_LCTRL;
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break;
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case XK_Control_R:
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key = K_LCTRL;
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break;
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case XK_Mode_switch:
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case XK_Alt_L:
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key = K_LALT;
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break;
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case XK_Meta_L:
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key = K_LMETA;
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break;
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case XK_Alt_R:
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key = K_RALT;
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break;
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case XK_Meta_R:
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key = K_RMETA;
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break;
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case XK_Caps_Lock:
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key = K_CAPSLOCK;
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break;
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case XK_KP_Begin:
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key = K_KP5;
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break;
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case XK_Scroll_Lock:
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key = K_SCROLLOCK;
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break;
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case XK_Num_Lock:
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key = K_NUMLOCK;
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break;
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case XK_Insert:
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key = K_INSERT;
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break;
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case XK_KP_Insert:
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key = K_KP0;
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break;
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case XK_KP_Multiply:
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key = K_KP_MULTIPLY;
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break;
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case XK_KP_Add:
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key = K_KP_PLUS;
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break;
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case XK_KP_Subtract:
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key = K_KP_MINUS;
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break;
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case XK_KP_Divide:
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key = K_KP_DIVIDE;
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break;
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/* For Sun keyboards */
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case XK_F27:
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key = K_HOME;
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break;
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case XK_F29:
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key = K_PAGEUP;
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break;
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case XK_F33:
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key = K_END;
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break;
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case XK_F35:
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key = K_PAGEDOWN;
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break;
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/* Some high ASCII symbols, for azerty keymaps */
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case XK_twosuperior:
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key = K_WORLD_18;
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break;
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case XK_eacute:
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key = K_WORLD_63;
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break;
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case XK_section:
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key = K_WORLD_7;
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break;
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case XK_egrave:
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key = K_WORLD_72;
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break;
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case XK_ccedilla:
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key = K_WORLD_71;
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break;
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case XK_agrave:
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key = K_WORLD_64;
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break;
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default:
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if (keysym < 128) {
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/* ASCII keys */
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key = keysym;
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if ((key >= 'A') && (key <= 'Z')) {
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key = key + ('a' - 'A');
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}
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}
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break;
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}
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*k = key;
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*u = unicode;
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}
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static void
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event_key (XEvent * event)
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{
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int key, unicode;
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if (old_key_dest != key_dest) {
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old_key_dest = key_dest;
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if (key_dest == key_game) {
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XAutoRepeatOff (x_disp);
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} else {
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XAutoRepeatOn (x_disp);
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}
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}
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XLateKey (&event->xkey, &key, &unicode);
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Key_Event (key, unicode, event->type == KeyPress);
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}
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static void
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event_button (XEvent * event)
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{
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int but;
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but = event->xbutton.button;
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if (but == 2)
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but = 3;
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else if (but == 3)
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but = 2;
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switch (but) {
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case 1:
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case 2:
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case 3:
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Key_Event (M_BUTTON1 + but - 1, 0, event->type == ButtonPress);
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break;
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case 4:
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Key_Event (M_WHEEL_UP, 0, event->type == ButtonPress);
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break;
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case 5:
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Key_Event (M_WHEEL_DOWN, 0, event->type == ButtonPress);
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break;
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}
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}
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static void
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event_focusout (XEvent * event)
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{
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XAutoRepeatOn (x_disp);
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if (in_snd_block->int_val) {
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S_BlockSound ();
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CDAudio_Pause ();
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}
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}
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static void
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event_focusin (XEvent * event)
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{
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if (key_dest == key_game)
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XAutoRepeatOff (x_disp);
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S_UnblockSound ();
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CDAudio_Resume ();
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}
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static void
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center_pointer (void)
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{
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XEvent event;
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event.type = MotionNotify;
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event.xmotion.display = x_disp;
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event.xmotion.window = x_win;
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event.xmotion.x = vid.width / 2;
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event.xmotion.y = vid.height / 2;
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XSendEvent (x_disp, x_win, False, PointerMotionMask, &event);
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XWarpPointer (x_disp, None, x_win, 0, 0, 0, 0,
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vid.width / 2, vid.height / 2);
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}
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static void
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event_motion (XEvent * event)
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{
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if (dga_active) {
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in_mouse_x += event->xmotion.x_root;
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in_mouse_y += event->xmotion.y_root;
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} else {
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if (vid_fullscreen->int_val || in_grab->int_val) {
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if (!event->xmotion.send_event) {
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in_mouse_x += (event->xmotion.x - p_mouse_x);
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in_mouse_y += (event->xmotion.y - p_mouse_y);
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if (abs (vid.width / 2 - event->xmotion.x) > vid.width / 4 ||
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abs (vid.height / 2 - event->xmotion.y) > vid.height / 4) {
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center_pointer ();
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}
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}
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} else {
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in_mouse_x += (event->xmotion.x - p_mouse_x);
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in_mouse_y += (event->xmotion.y - p_mouse_y);
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}
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p_mouse_x = event->xmotion.x;
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p_mouse_y = event->xmotion.y;
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}
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}
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void
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IN_LL_Grab_Input (void)
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{
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if (!x_disp || !x_win)
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return;
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X11_Grabber(true);
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if (in_dga->int_val)
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dga_on ();
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}
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void
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IN_LL_Ungrab_Input (void)
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{
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if (!x_disp || !x_win)
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return;
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if (in_dga->int_val)
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dga_off ();
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X11_Grabber(false);
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}
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void
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IN_LL_SendKeyEvents (void)
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{
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/* Get events from X server. */
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X11_ProcessEvents ();
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}
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/* Called at shutdown */
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void
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IN_LL_Shutdown (void)
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{
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Con_Printf ("IN_LL_Shutdown\n");
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in_mouse_avail = 0;
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if (x_disp) {
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XAutoRepeatOn (x_disp);
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dga_off ();
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}
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X11_CloseDisplay ();
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}
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void
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IN_LL_Init (void)
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{
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// open the display
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if (!x_disp)
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Sys_Error ("IN: No display!!\n");
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if (!x_win)
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Sys_Error ("IN: No window!!\n");
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X11_OpenDisplay (); // call to increment the reference counter
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{
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int attribmask = CWEventMask;
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XWindowAttributes attribs_1;
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XSetWindowAttributes attribs_2;
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XGetWindowAttributes (x_disp, x_win, &attribs_1);
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attribs_2.event_mask = attribs_1.your_event_mask | INPUT_MASK;
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XChangeWindowAttributes (x_disp, x_win, attribmask, &attribs_2);
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}
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X11_AddEvent (KeyPress, &event_key);
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X11_AddEvent (KeyRelease, &event_key);
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X11_AddEvent (FocusIn, &event_focusin);
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X11_AddEvent (FocusOut, &event_focusout);
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if (!COM_CheckParm ("-nomouse")) {
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dga_avail = VID_CheckDGA (x_disp, NULL, NULL, NULL);
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//if (vid_fullscreen->int_val) {
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//Cvar_Set (in_grab, "1");
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//in_grab->flags |= CVAR_ROM;
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//IN_LL_Grab_Input ();
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//}
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X11_AddEvent (ButtonPress, &event_button);
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X11_AddEvent (ButtonRelease, &event_button);
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X11_AddEvent (MotionNotify, &event_motion);
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in_mouse_avail = 1;
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}
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}
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void
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IN_LL_Init_Cvars (void)
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{
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in_snd_block= Cvar_Get ("in_snd_block", "0", CVAR_ARCHIVE, NULL,
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"block sound output on window focus loss");
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in_dga = Cvar_Get ("in_dga", "1", CVAR_ARCHIVE, in_dga_f,
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"DGA Input support");
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}
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void
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IN_LL_ClearStates (void)
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{
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}
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