quakeforge/libs/video/renderer/glsl
Bill Currie 151cc05882 Add support for vertex colors.
As I need to control the alpha, they're sent as rgba rather than quake
palette indices. Text works well. All other 2d stuff does not :(.
2011-12-28 09:04:26 +09:00
..
glsl_draw.c Add support for vertex colors. 2011-12-28 09:04:26 +09:00
glsl_main.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_particles.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_screen.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_textures.c First real texture support function for glsl. 2011-12-26 18:34:51 +09:00
Makefile.am Implement most of the 2d rendering functions. 2011-12-26 20:33:40 +09:00
quake2d.frag Add support for vertex colors. 2011-12-28 09:04:26 +09:00
quakeico.vert Add support for vertex colors. 2011-12-28 09:04:26 +09:00
quaketxt.vert Add support for vertex colors. 2011-12-28 09:04:26 +09:00