quakeforge/libs
Bill Currie 14f089d08e Correct the orientation of the skybox (for glsl).
It turns out the expected orientation of the sky cube is exactly that of
Blender's default cube looked at from the front view (num-1) and the front
face being the nearest face. This put's Marcher's sun nicely in the view
when exiting the cave.
2012-09-12 19:06:07 +09:00
..
audio Disable vorbisfile's static callbacks. 2012-08-19 08:05:50 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Make con_speed 0 instant. 2012-07-18 14:50:49 +09:00
gamecode Yet more char index issues :P 2012-08-18 12:20:08 +09:00
gib Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Fix bsp2 loading. 2012-09-08 09:41:00 +09:00
net Fix a segfault when no interfaces are available. 2012-09-08 09:37:48 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
util Fix byteswapping of a node's firstface/numfaces. 2012-09-08 09:38:22 +09:00
video Correct the orientation of the skybox (for glsl). 2012-09-12 19:06:07 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00