mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
8ee06d75a9
This paves the way for clean initialization of the Vulkan renderer, and very much cleans up the older renderer initialization code as gl and sw are no longer intertwined.
321 lines
6.8 KiB
C
321 lines
6.8 KiB
C
/*
|
|
sw32_rmisc.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#define NH_DEFINE
|
|
#include "namehack.h"
|
|
|
|
#include "QF/cmd.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/draw.h"
|
|
#include "QF/render.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "compat.h"
|
|
#include "r_internal.h"
|
|
#include "vid_internal.h"
|
|
#include "vid_sw.h"
|
|
|
|
static void
|
|
R_CheckVariables (void)
|
|
{
|
|
}
|
|
|
|
/*
|
|
R_TimeRefresh_f
|
|
|
|
For program optimization
|
|
*/
|
|
void
|
|
sw32_R_TimeRefresh_f (void)
|
|
{
|
|
int i;
|
|
float start, stop, time;
|
|
int startangle;
|
|
vrect_t vr;
|
|
|
|
startangle = r_refdef.viewangles[1];
|
|
|
|
start = Sys_DoubleTime ();
|
|
for (i = 0; i < 128; i++) {
|
|
r_refdef.viewangles[1] = i / 128.0 * 360.0;
|
|
|
|
VID_LockBuffer ();
|
|
|
|
sw32_R_RenderView ();
|
|
|
|
VID_UnlockBuffer ();
|
|
|
|
vr.x = r_refdef.vrect.x;
|
|
vr.y = r_refdef.vrect.y;
|
|
vr.width = r_refdef.vrect.width;
|
|
vr.height = r_refdef.vrect.height;
|
|
vr.next = NULL;
|
|
sw32_ctx->update (&vr);
|
|
}
|
|
stop = Sys_DoubleTime ();
|
|
time = stop - start;
|
|
Sys_Printf ("%g seconds (%g fps)\n", time, 128 / time);
|
|
|
|
r_refdef.viewangles[1] = startangle;
|
|
}
|
|
|
|
void
|
|
sw32_R_LoadSky_f (void)
|
|
{
|
|
if (Cmd_Argc () != 2) {
|
|
Sys_Printf ("loadsky <name> : load a skybox\n");
|
|
return;
|
|
}
|
|
|
|
sw32_R_LoadSkys (Cmd_Argv (1));
|
|
}
|
|
|
|
void
|
|
sw32_R_PrintTimes (void)
|
|
{
|
|
float r_time2;
|
|
float ms;
|
|
|
|
r_time2 = Sys_DoubleTime ();
|
|
|
|
ms = 1000 * (r_time2 - r_time1);
|
|
|
|
Sys_Printf ("%5.1f ms %3i/%3i/%3i poly %3i surf\n",
|
|
ms, sw32_c_faceclip, sw32_r_polycount, sw32_r_drawnpolycount, sw32_c_surf);
|
|
sw32_c_surf = 0;
|
|
}
|
|
|
|
void
|
|
sw32_R_PrintAliasStats (void)
|
|
{
|
|
Sys_Printf ("%3i polygon model drawn\n", sw32_r_amodels_drawn);
|
|
}
|
|
|
|
void
|
|
sw32_R_TransformFrustum (void)
|
|
{
|
|
int i;
|
|
vec3_t v, v2;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
v[0] = sw32_screenedge[i].normal[2];
|
|
v[1] = -sw32_screenedge[i].normal[0];
|
|
v[2] = sw32_screenedge[i].normal[1];
|
|
|
|
v2[0] = v[1] * vright[0] + v[2] * vup[0] + v[0] * vpn[0];
|
|
v2[1] = v[1] * vright[1] + v[2] * vup[1] + v[0] * vpn[1];
|
|
v2[2] = v[1] * vright[2] + v[2] * vup[2] + v[0] * vpn[2];
|
|
|
|
VectorCopy (v2, sw32_view_clipplanes[i].normal);
|
|
|
|
sw32_view_clipplanes[i].dist = DotProduct (modelorg, v2);
|
|
}
|
|
}
|
|
|
|
void
|
|
sw32_TransformVector (const vec3_t in, vec3_t out)
|
|
{
|
|
out[0] = DotProduct (in, vright);
|
|
out[1] = DotProduct (in, vup);
|
|
out[2] = DotProduct (in, vpn);
|
|
}
|
|
|
|
void
|
|
sw32_R_TransformPlane (plane_t *p, float *normal, float *dist)
|
|
{
|
|
float d;
|
|
|
|
d = DotProduct (r_origin, p->normal);
|
|
*dist = p->dist - d;
|
|
// TODO: when we have rotating entities, this will need to use the view matrix
|
|
sw32_TransformVector (p->normal, normal);
|
|
}
|
|
|
|
static void
|
|
R_SetUpFrustumIndexes (void)
|
|
{
|
|
int i, j, *pindex;
|
|
|
|
pindex = sw32_r_frustum_indexes;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < 3; j++) {
|
|
if (sw32_view_clipplanes[i].normal[j] < 0) {
|
|
pindex[j] = j;
|
|
pindex[j + 3] = j + 3;
|
|
} else {
|
|
pindex[j] = j + 3;
|
|
pindex[j + 3] = j;
|
|
}
|
|
}
|
|
|
|
// FIXME: do just once at start
|
|
sw32_pfrustum_indexes[i] = pindex;
|
|
pindex += 6;
|
|
}
|
|
}
|
|
|
|
void
|
|
sw32_R_SetupFrame (void)
|
|
{
|
|
int edgecount;
|
|
vrect_t vrect;
|
|
float w, h;
|
|
|
|
// don't allow cheats in multiplayer
|
|
Cvar_SetValue (r_ambient, 0);
|
|
Cvar_SetValue (r_drawflat, 0);
|
|
|
|
if (r_numsurfs->int_val) {
|
|
if ((sw32_surface_p - sw32_surfaces) > sw32_r_maxsurfsseen)
|
|
sw32_r_maxsurfsseen = sw32_surface_p - sw32_surfaces;
|
|
|
|
Sys_Printf ("Used %ld of %ld surfs; %d max\n",
|
|
(long) (sw32_surface_p - sw32_surfaces),
|
|
(long) (sw32_surf_max - sw32_surfaces), sw32_r_maxsurfsseen);
|
|
}
|
|
|
|
if (r_numedges->int_val) {
|
|
edgecount = sw32_edge_p - sw32_r_edges;
|
|
|
|
if (edgecount > sw32_r_maxedgesseen)
|
|
sw32_r_maxedgesseen = edgecount;
|
|
|
|
Sys_Printf ("Used %d of %d edges; %d max\n", edgecount,
|
|
sw32_r_numallocatededges, sw32_r_maxedgesseen);
|
|
}
|
|
|
|
r_refdef.ambientlight = max (r_ambient->value, 0);
|
|
|
|
R_CheckVariables ();
|
|
|
|
R_AnimateLight ();
|
|
R_ClearEnts ();
|
|
r_framecount++;
|
|
|
|
sw32_numbtofpolys = 0;
|
|
|
|
// debugging
|
|
#if 0
|
|
r_refdef.vieworg[0] = 80;
|
|
r_refdef.vieworg[1] = 64;
|
|
r_refdef.vieworg[2] = 40;
|
|
r_refdef.viewangles[0] = 0;
|
|
r_refdef.viewangles[1] = 46.763641357;
|
|
r_refdef.viewangles[2] = 0;
|
|
#endif
|
|
|
|
// build the transformation matrix for the given view angles
|
|
VectorCopy (r_refdef.vieworg, modelorg);
|
|
VectorCopy (r_refdef.vieworg, r_origin);
|
|
|
|
AngleVectors (r_refdef.viewangles, vpn, vright, vup);
|
|
R_SetFrustum ();
|
|
|
|
// current viewleaf
|
|
r_viewleaf = Mod_PointInLeaf (r_origin, r_worldentity.model);
|
|
|
|
sw32_r_dowarpold = sw32_r_dowarp;
|
|
sw32_r_dowarp = r_waterwarp->int_val && (r_viewleaf->contents <=
|
|
CONTENTS_WATER);
|
|
|
|
if ((sw32_r_dowarp != sw32_r_dowarpold) || sw32_r_viewchanged) {
|
|
if (sw32_r_dowarp) {
|
|
if ((vid.width <= WARP_WIDTH)
|
|
&& (vid.height <= WARP_HEIGHT)) {
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = vid.width;
|
|
vrect.height = vid.height;
|
|
|
|
R_SetVrect (&vrect, &r_refdef.vrect, vr_data.lineadj);
|
|
sw32_R_ViewChanged (vid.aspect);
|
|
} else {
|
|
w = vid.width;
|
|
h = vid.height;
|
|
|
|
if (w > WARP_WIDTH) {
|
|
h *= (float) WARP_WIDTH / w;
|
|
w = WARP_WIDTH;
|
|
}
|
|
|
|
if (h > WARP_HEIGHT) {
|
|
h = WARP_HEIGHT;
|
|
w *= (float) WARP_HEIGHT / h;
|
|
}
|
|
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = (int) w;
|
|
vrect.height = (int) h;
|
|
|
|
R_SetVrect (&vrect, &r_refdef.vrect,
|
|
(int) ((float) vr_data.lineadj *
|
|
(h / (float) vid.height)));
|
|
sw32_R_ViewChanged (vid.aspect * (h / w) * ((float) vid.width /
|
|
(float) vid.height));
|
|
}
|
|
} else {
|
|
vrect.x = 0;
|
|
vrect.y = 0;
|
|
vrect.width = vid.width;
|
|
vrect.height = vid.height;
|
|
|
|
r_refdef.vrect = scr_vrect;
|
|
sw32_R_ViewChanged (vid.aspect);
|
|
}
|
|
|
|
sw32_r_viewchanged = false;
|
|
}
|
|
// start off with just the four screen edge clip planes
|
|
sw32_R_TransformFrustum ();
|
|
|
|
// save base values
|
|
VectorCopy (vpn, base_vpn);
|
|
VectorCopy (vright, base_vright);
|
|
VectorCopy (vup, base_vup);
|
|
VectorCopy (modelorg, base_modelorg);
|
|
|
|
sw32_R_SetSkyFrame ();
|
|
|
|
R_SetUpFrustumIndexes ();
|
|
|
|
r_cache_thrash = false;
|
|
|
|
// clear frame counts
|
|
sw32_c_faceclip = 0;
|
|
sw32_r_polycount = 0;
|
|
sw32_r_drawnpolycount = 0;
|
|
sw32_r_amodels_drawn = 0;
|
|
sw32_r_outofsurfaces = 0;
|
|
sw32_r_outofedges = 0;
|
|
|
|
sw32_D_SetupFrame ();
|
|
}
|