quakeforge/libs/video/renderer/vulkan
Bill Currie 14b24e5b75 [vulkan] Clean up job allocation size calculation
It does the same thing, but it's just nicer to read (thanks for the
idea, HomelikeBrick42).
2023-06-16 23:15:31 +09:00
..
shader [vulkan] Add partial support for cube maps to OIT 2023-02-14 13:24:47 +09:00
test
vkgen [vkgen] Support custom parsing in multi-type fields 2023-06-16 18:53:37 +09:00
barrier.c [vulkan] Implement order implement transparency 2022-12-01 03:00:47 +09:00
buffer.c
capture.c
command.c
debug.c
descriptor.c
device.c [vulkan] Implement most of the changes for cube rendering 2023-02-14 13:24:47 +09:00
image.c
instance.c
memory.c
pipeline.c
pl_output.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
pl_quake_def.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
projection.c
render.c [vulkan] Clean up job allocation size calculation 2023-06-16 23:15:31 +09:00
render_load.c [vulkan] Clean up job allocation size calculation 2023-06-16 23:15:31 +09:00
resource.c [vulkan] Ensure host-visible buffers are big enough to flush 2023-03-09 10:19:24 +09:00
rp_defcube.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_deferred.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_forward.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_main_def.plist [vulkan] Make push constant ranges structured 2023-06-16 19:05:53 +09:00
rp_output.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
rp_shadow.plist [vulkan] Use bare dictionaries for spec files 2023-03-12 14:48:14 +09:00
scrap.c
shader.c [vulkan] Implement most of the changes for cube rendering 2023-02-14 13:24:47 +09:00
staging.c [vulkan] Make QFV_PacketCopyBuffer take destination offset 2023-01-11 11:34:22 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c
util.h
vkparse.c [plist] Put quotes around the unknown field name 2023-06-16 18:47:24 +09:00
vkparse.h [vulkan] Implement most of the new job system 2023-03-22 19:32:49 +09:00
vkparse.plist [vulkan] Make push constant ranges structured 2023-06-16 19:05:53 +09:00
vulkan_alias.c [vulkan] Register task functions for the pipelines 2023-02-14 15:29:00 +09:00
vulkan_bsp.c [vulkan] Register task functions for the pipelines 2023-02-14 15:29:00 +09:00
vulkan_compose.c [vulkan] Switch around renderpass and subpass names 2023-06-15 13:13:52 +09:00
vulkan_draw.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
vulkan_iqm.c [vulkan] Register task functions for the pipelines 2023-02-14 15:29:00 +09:00
vulkan_lighting.c [vulkan] Switch around renderpass and subpass names 2023-06-15 13:13:52 +09:00
vulkan_lightmap.c
vulkan_main.c [vulkan] Add a function to config render output 2023-02-19 12:38:46 +09:00
vulkan_matrices.c [vulkan] Create view matrices for fisheye cube maps 2023-02-14 13:24:47 +09:00
vulkan_output.c [vulkan] Get some subsystems passing validation 2023-06-15 15:17:39 +09:00
vulkan_palette.c [vulkan] Use palette lookups for top/bottom colors 2022-11-15 11:53:07 +09:00
vulkan_particles.c [vulkan] Submit particle physics push constants directly 2023-06-16 22:37:27 +09:00
vulkan_renderpass.c [vulkan] Switch around renderpass and subpass names 2023-06-15 13:13:52 +09:00
vulkan_scene.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
vulkan_sprite.c [vulkan] Register task functions for the pipelines 2023-02-14 15:29:00 +09:00
vulkan_texture.c [vulkan] Add a function to update texture contents 2022-11-15 09:18:26 +09:00
vulkan_translucent.c [vulkan] Get some subsystems passing validation 2023-06-15 15:17:39 +09:00
vulkan_vid_common.c [vulkan] Switch around renderpass and subpass names 2023-06-15 13:13:52 +09:00