quakeforge/libs
Bill Currie 14ad364e17 [gamecode] Document the tests that fail under clang
The tests fail due to differences in how clang and gcc treat floating
point to unsigned integral type conversions when the values overflow. It
wouldn't be so bad if clang was consistent with conversions to 32-bit
unsigned integers, like it seems to be with conversion to 64-bit
unsigned integers.

With this, the "get QF building with clang" mini-project is done and I
won't have to panic when someone comes to me and asks if it will work.
At worst, there'll be a little bit-rot.
2022-03-31 14:50:49 +09:00
..
audio [sound] Use vec4f_t for api functions 2022-03-30 23:42:38 +09:00
client Clean up some enum sanity checks 2022-03-31 00:18:53 +09:00
console [console] Rewrite the download progress indicator 2022-03-31 02:57:38 +09:00
gamecode [gamecode] Document the tests that fail under clang 2022-03-31 14:50:49 +09:00
gib Fix some null pointer shenanigans 2022-03-31 00:25:22 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input Clean up some enum sanity checks 2022-03-31 00:18:53 +09:00
models [mode] Fix a sizeof error 2022-03-31 00:30:00 +09:00
net [net] Fix some logic precedence errors 2022-03-31 00:31:15 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
scene [util] Force 32-bit windows malloc to be 16-byte aligned 2022-03-09 20:00:51 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util Fix some null pointer shenanigans 2022-03-31 00:25:22 +09:00
video [vulkan] Remove a dead function 2022-03-31 02:59:37 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00