..
.indent.pro
indent whitespace cleanup. not perfect, but a bit more consistent now
2001-12-06 19:49:40 +00:00
attribute.c
[qfcc] Add a very basic attribute system
2022-02-02 23:51:37 +09:00
class.c
[qfcc] Use a union to manage function attributes
2022-02-05 19:30:08 +09:00
codespace.c
[gamecode] Move progs auxiliary headers into a subdirectory
2022-01-09 00:26:52 +09:00
constfold.c
[qfcc] Clean up handling of value expressions
2022-04-29 16:59:55 +09:00
cpp.c
Get QF cross-compiling using MXE/mingw32
2021-03-27 20:09:37 +09:00
dags.c
[qfcc] Ensure ops on globals occur before return
2022-02-03 16:33:42 +09:00
debug.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
def.c
[qfcc] Clean up handling of value expressions
2022-04-29 16:59:55 +09:00
defspace.c
[qfcc] Allow 0 sized highwater allocations in defspaces
2022-01-21 10:16:54 +09:00
diagnostic.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
disassemble.c
[gamecode] Rename parm to param
2022-01-27 10:55:06 +09:00
dot.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
dot_dag.c
[qfcc] Keep track of reachable dag nodes
2021-06-29 09:41:03 +09:00
dot_expr.c
[qfcc] Merge printing of values into the one place
2022-04-29 16:59:55 +09:00
dot_flow.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
dot_sblock.c
[qfcc] Make it a little easier to see extra info
2021-12-27 14:15:51 +09:00
dot_type.c
[gamecode] Rename ev_pointer to ev_ptr
2022-01-18 14:36:06 +09:00
dump_globals.c
[gamecode] Clean up progs data access
2022-04-29 16:59:15 +09:00
dump_lines.c
[gamecode] Use a struct for offset/count pairs
2022-01-26 19:30:25 +09:00
dump_modules.c
[gamecode] Use a struct for offset/count pairs
2022-01-26 19:30:25 +09:00
dump_strings.c
[gamecode] Use a struct for offset/count pairs
2022-01-26 19:30:25 +09:00
emit.c
[qfcc] "Use" the correct operands
2022-01-23 00:59:38 +09:00
expr.c
[qfcc] Clean up handling of value expressions
2022-04-29 16:59:55 +09:00
expr_assign.c
[qfcc] Rework vector expression handling
2022-04-29 16:59:55 +09:00
expr_binary.c
[qfcc] Clean up handling of value expressions
2022-04-29 16:59:55 +09:00
expr_bool.c
[qfcc] Always test float against 0 for Ruamoko
2022-02-06 21:20:00 +09:00
expr_cast.c
[qfcc] Clean up handling of value expressions
2022-04-29 16:59:55 +09:00
expr_compound.c
[qfcc] Implement some basics for the vector types
2022-02-04 00:25:31 +09:00
expr_obj.c
[qfcc] Make is_function_call a little more useful
2022-02-05 19:30:08 +09:00
expr_vector.c
[qfcc] Clean up handling of value expressions
2022-04-29 16:59:55 +09:00
flow.c
[qfcc] Give lea its own statement type
2022-02-02 18:55:01 +09:00
function.c
[qfcc] Unify temp def, return value and parameter sizes
2022-02-15 08:39:20 +09:00
grab.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
idstuff.c
[gamecode] Use a struct for offset/count pairs
2022-01-26 19:30:25 +09:00
linker.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
Makemodule.am
[qfcc] Implement constant casts for the new vector types
2022-04-29 16:59:55 +09:00
method.c
[gamecode] Rename MAX_PARMS to PR_MAXPARAMS
2022-01-23 14:17:25 +09:00
obj_file.c
[gamecode] Clean up progs data access
2022-04-29 16:59:15 +09:00
obj_type.c
[qfcc] Encode the new vector types
2022-01-30 16:00:49 +09:00
opcodes.c
[qfcc] Check load/store operand type before mangling
2022-02-02 19:14:22 +09:00
options.c
[qfcc] Make the meaning of vec * vec selectable
2022-02-06 21:20:00 +09:00
pragma.c
[qfcc] Make the meaning of vec * vec selectable
2022-02-06 21:20:00 +09:00
qc-lex.l
[qfcc] Make the meaning of vec * vec selectable
2022-02-06 21:20:00 +09:00
qc-parse.y
[qfcc] Get reused type names working for local variables
2022-02-07 10:40:26 +09:00
qfcc.c
[gamecode] Clean up progs data access
2022-04-29 16:59:15 +09:00
qfpreqcc
Better handling of progs.dat and line numbers.
2012-11-15 15:04:51 +09:00
qfprogs.c
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
qp-lex.l
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qp-parse.y
[qfcc] Use a hidden local variable for pascal functions
2022-02-01 16:08:58 +09:00
reloc.c
[gamecode] Clean up progs data access
2022-04-29 16:59:15 +09:00
shared.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
statements.c
[qfcc] Merge printing of values into the one place
2022-04-29 16:59:55 +09:00
strpool.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
struct.c
[gamecode] Clean up progs data access
2022-04-29 16:59:15 +09:00
stub.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
switch.c
[qfcc] Rework the functionality of address expressions
2022-01-25 23:39:17 +09:00
symtab.c
[qfcc] Improve handling of type names as variables
2022-01-19 23:17:49 +09:00
type.c
[qfcc] Add some utility functions for working with vector types
2022-04-29 16:59:15 +09:00
value.c
[qfcc] Merge printing of values into the one place
2022-04-29 16:59:55 +09:00