.. |
QF
|
added Draw_nString for displaying a non \0 terminated string
|
2002-01-09 21:20:22 +00:00 |
win32
|
Rev for 0.5.1, disable -fbdev by default (use --with-fbdev to enable)
|
2001-06-20 19:52:13 +00:00 |
.gitignore
|
Clean up TODO a bit, make gitignore actually ignore all generated files...
|
2001-10-03 21:38:54 +00:00 |
adivtab.h
|
|
|
anorm_dots.h
|
|
|
anorms.h
|
|
|
asm_draw.h
|
|
|
asm_i386.h
|
include/QF header cleanup. including config.h (or any file from include) is
|
2001-05-31 05:33:13 +00:00 |
block8.h
|
|
|
block16.h
|
|
|
buildnum.h
|
|
|
compat.h
|
_snprintf and _vsnprintf are not guaranteed to write the trailing '\0'
|
2002-01-03 23:24:47 +00:00 |
context_x11.h
|
keep track of the times of the last event (for those events that report time)
|
2002-01-08 20:07:19 +00:00 |
d_iface.h
|
Minor bugfix.
|
2002-01-04 04:05:46 +00:00 |
d_ifacea.h
|
Minor bugfix.
|
2002-01-04 04:05:46 +00:00 |
d_local.h
|
we now compile and link with -fno-common. this cleans up the multiple,
|
2001-10-23 16:55:23 +00:00 |
dga_check.h
|
|
|
fbset.h
|
fbdev stuff is now warnings clean, so all -Werror for it
|
2001-11-20 03:40:57 +00:00 |
gl_warp_sin.h
|
|
|
in_win.h
|
|
|
logos.h
|
|
|
Makefile.am
|
make dist and rpms work again
|
2002-01-02 16:21:02 +00:00 |
menu.h
|
|
|
old_keys.h
|
ok, old configs /should/ work again, though I'm having problems with F10
|
2001-08-16 20:42:57 +00:00 |
qstring.h
|
move include/QF/string.h to include/qstring.h and include it automaticly if
|
2001-12-13 20:44:32 +00:00 |
quakeasm.h
|
|
|
r_cvar.h
|
Particle updates. Some cleanups, small speedups, and reimplement id's effects. r_particle_styles 0 to see id's effects.
|
2002-01-04 03:32:59 +00:00 |
r_dynamic.h
|
start getting const-correct on vec3_t params
|
2002-01-03 05:29:38 +00:00 |
r_local.h
|
high precision software mdl rendering
|
2002-01-05 03:21:02 +00:00 |
r_shared.h
|
start getting const-correct on vec3_t params
|
2002-01-03 05:29:38 +00:00 |
sbar.h
|
Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
|
2001-12-09 14:05:30 +00:00 |
skin_stencil.h
|
don't install skin_stencil.h
|
2001-11-05 16:22:03 +00:00 |
varrays.h
|
Just a massive speedup to gl particles. Enjoy.
|
2001-12-19 04:03:57 +00:00 |
vgamodes.h
|
|
|
view.h
|
start getting const-correct on vec3_t params
|
2002-01-03 05:29:38 +00:00 |
vregset.h
|
|
|
winquake.h
|
and extern fixes for the windows side
|
2001-10-23 17:11:48 +00:00 |
world.h
|
start getting const-correct on vec3_t params
|
2002-01-03 05:29:38 +00:00 |