mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 08:00:51 +00:00
82 lines
2 KiB
C
82 lines
2 KiB
C
/*
|
|
skin.h
|
|
|
|
Client skin definitions
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#ifndef _SKIN_H
|
|
#define _SKIN_H
|
|
|
|
#include "QF/qtypes.h"
|
|
#include "QF/zone.h"
|
|
|
|
#define MAX_CACHED_SKINS 128
|
|
|
|
#define RSSHOT_WIDTH 320
|
|
#define RSSHOT_HEIGHT 200
|
|
|
|
typedef struct skin_s
|
|
{
|
|
char name[16];
|
|
qboolean failedload; // the name isn't a valid skin
|
|
union {
|
|
cache_user_t cache;
|
|
struct tex_s *texels;
|
|
} data;
|
|
int texture;
|
|
int fb_texture;
|
|
int numfb;
|
|
} skin_t;
|
|
|
|
extern byte player_8bit_texels[320 * 200];
|
|
extern skin_t skin_cache[MAX_CACHED_SKINS];
|
|
extern int skin_textures;
|
|
extern int skin_fb_textures;
|
|
|
|
struct tex_s;
|
|
struct tex_s *Skin_Cache (skin_t *skin);
|
|
struct player_info_s;
|
|
struct model_s;
|
|
|
|
void Skin_Find (struct player_info_s *sc);
|
|
void Skin_Flush (void);
|
|
int Skin_Init_Textures (int base);
|
|
void Skin_Init (void);
|
|
void Skin_Init_Cvars (void);
|
|
void Skin_Init_Translation (void);
|
|
void Skin_Set_Translate (int top, int bottom, void *_dest);
|
|
void Skin_Do_Translation (skin_t *player_skin, int slot, skin_t *skin);
|
|
void Skin_Do_Translation_Model (struct model_s *model, int skinnum,
|
|
int slot, skin_t *skin);
|
|
void Skin_Process (skin_t *skin, struct tex_s *);
|
|
|
|
skin_t *Skin_NewTempSkin (void);
|
|
void Skin_ClearTempSkins (void);
|
|
|
|
int Skin_FbPercent (const char *skin_name); // * 10
|
|
|
|
extern char allskins[128];
|
|
|
|
#endif
|