quakeforge/libs/gamecode
Bill Currie 13b608f40c Don't truncat float % float
This allows full usage, eg, x % pi, but otherwise maintains
compatibility with integer %
2020-02-15 23:49:12 +09:00
..
Makefile.am Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
pr_builtins.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_debug.c Try to use type encodings for function return type 2019-06-09 18:11:56 +09:00
pr_edict.c Dump a stack trace when running out of edicts. 2012-07-18 10:30:58 +09:00
pr_exec.c Don't truncat float % float 2020-02-15 23:49:12 +09:00
pr_load.c Use a reliable reference for calculating progs offsets. 2018-10-13 23:23:45 +09:00
pr_opcode.c Add a stack and push and pop instructions. 2018-10-11 13:24:03 +09:00
pr_parse.c Strip trailing spaces from field names. 2013-11-26 14:27:49 +09:00
pr_resolve.c Fix a segfault when setting up the stack. 2018-10-11 13:34:08 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00