quakeforge/nq/include
Bill Currie 133879f8fa provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
chase.h gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
client.h rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar, 2003-05-09 20:30:50 +00:00
game.h get rid of some unneeded defines and ifdefs 2003-08-28 23:26:59 +00:00
host.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am all that just to get rid of it. *shrug* 2003-04-21 18:00:10 +00:00
protocol.h Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
server.h diff reduction and maybe a couple speedups 2003-05-29 04:49:34 +00:00
sv_pr_cmds.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
sv_progs.h provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only), 2004-01-06 07:00:39 +00:00