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https://git.code.sf.net/p/quake/quakeforge
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12f1b31701
Many thanks to Peter and Darian for clearing up my misunderstanding of how vkResetCommandPool works. The manager creates command buffers from the command pool on an as-needed basis (when the queue of available buffers is empty), and keeps track of those buffers in a queue. When the pool is reset, the queues (one each for primary and secondary command buffers) are reset such that the tracked buffers are available again. |
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audio | ||
client | ||
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ecs | ||
gamecode | ||
gib | ||
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net | ||
qw | ||
ruamoko | ||
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util | ||
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Makemodule.am |