quakeforge/libs/audio/targets/snd_jack.c
Bill Currie 12c84046f3 [cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.

As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.

The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).

While not used yet (partly due to working out the design), cvars can
have a validation function.

Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.

nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-24 19:15:22 +09:00

348 lines
7.4 KiB
C

/*
snd_jack.c
JACK output driver
Copyright (C) 2007-2021 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include <jack/jack.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/hash.h"
#include "QF/plugin.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "snd_internal.h"
static int sound_started = 0;
static int snd_blocked = 0;
static int snd_shutdown = 0;
static int snd_alive = 0;
static double snd_alive_time = 0;
static jack_client_t *jack_handle;
static jack_port_t *jack_out[2];
static float *output[2];
static char *snd_jack_server;
static cvar_t snd_jack_server_cvar = {
.name = "snd_jack_server",
.description =
"The name of the JACK server to connect to",
.default_value = "default",
.flags = CVAR_ROM,
.value = { .type = 0, .value = &snd_jack_server },
};
static char *snd_jack_ports;
static cvar_t snd_jack_ports_cvar = {
.name = "snd_jack_ports",
.description =
"; separated list of port names to which QF will connect. Defaults to "
"the first two physical ports. Currently only two ports are supported.",
.default_value = "",
.flags = CVAR_ROM,
.value = { .type = 0, .value = &snd_jack_ports },
};
static int s_jack_connect (snd_t *snd);
static void
s_update (snd_t *snd)
{
double now = Sys_DoubleTime ();
if (!sound_started)
return;
if (snd_alive) {
snd_alive = 0;
snd_alive_time = now;
} else {
if (!snd_shutdown) {
if (now - snd_alive_time > 1.0) {
Sys_Printf ("jackd client thread seems to have died\n");
snd->finish_channels ();
snd_shutdown = 1;
}
}
}
if (snd_shutdown) {
if (snd_shutdown == 1) {
snd_shutdown++;
Sys_Printf ("Lost connection to jackd\n");
s_jack_connect (snd);
}
if (snd_shutdown)
return;
}
}
static const char **
s_jack_parse_ports (const char *ports_str)
{
int num_ports = 1;
int ind = 0;
char **ports;
for (const char *s = ports_str; *s; s++) {
num_ports += *s == ';';
}
size_t len = strlen (ports_str) + 1;
ports = malloc ((num_ports + 1) * sizeof (*ports) + len + 1);
ports[num_ports] = 0;
ports[0] = (char *) &ports[num_ports + 1];
ports[0][len] = 0;
strcpy (ports[0], ports_str);
for (char *s = ports[0]; *s; s++) {
if (s > ports[0]) {
s[-1] = 0;
}
for (ports[ind++] = s; *s && *s != ';'; s++) {
}
}
return (const char **) ports;
}
static void
s_jack_activate (void)
{
const char **ports;
int i;
snd_shutdown = 0;
if (!*snd_jack_ports) {
ports = jack_get_ports (jack_handle, 0, 0,
JackPortIsPhysical | JackPortIsInput);
} else {
ports = s_jack_parse_ports (snd_jack_ports);
}
if (developer & SYS_snd) {
for (i = 0; ports[i]; i++) {
Sys_Printf ("%s\n", ports[i]);
}
}
if (jack_activate (jack_handle)) {
Sys_Printf ("Could not activate JACK\n");
return;
}
for (i = 0; i < 2; i++) {
jack_connect (jack_handle, jack_port_name (jack_out[i]), ports[i]);
}
free (ports);
}
static void
s_block_sound (snd_t *t)
{
if (!sound_started)
return;
if (++snd_blocked == 1) {
//Sys_Printf ("jack_deactivate: %d\n", jack_deactivate (jack_handle));
}
}
static void
s_unblock_sound (snd_t *t)
{
if (!sound_started)
return;
if (!snd_blocked)
return;
if (!--snd_blocked) {
//s_jack_activate ();
//Sys_Printf ("jack_activate\n");
}
}
static void
snd_jack_xfer (snd_t *snd, portable_samplepair_t *paintbuffer, int count,
float volume)
{
int i;
if (snd_blocked) {
for (i = 0; i < count; i++) {
*output[0]++ = 0;
*output[1]++ = 0;
}
return;
}
for (i = 0; i < count; i++) {
/* max is +/- 1.0. need to implement clamping. */
*output[0]++ = volume * paintbuffer[i].left;
*output[1]++ = volume * paintbuffer[i].right;
}
}
static int
snd_jack_process (jack_nframes_t nframes, void *arg)
{
snd_t *snd = arg;
int i;
snd_alive = 1;
for (i = 0; i < 2; i++)
output[i] = (float *) jack_port_get_buffer (jack_out[i], nframes);
snd->paint_channels (snd, snd->paintedtime + nframes);
return 0;
}
static void
snd_jack_shutdown (void *arg)
{
snd_t *snd = arg;
snd_shutdown = 1;
snd->finish_channels ();
}
static void
snd_jack_error (const char *desc)
{
fprintf (stderr, "snd_jack: %s\n", desc);
}
static int
snd_jack_xrun (void *arg)
{
if (developer & SYS_snd) {
fprintf (stderr, "snd_jack: xrun\n");
}
return 0;
}
static int
s_jack_connect (snd_t *snd)
{
int i;
jack_set_error_function (snd_jack_error);
if ((jack_handle = jack_client_open ("QuakeForge",
JackServerName | JackNoStartServer, 0,
snd_jack_server)) == 0) {
Sys_Printf ("Could not connect to JACK\n");
return 0;
}
if (jack_set_xrun_callback (jack_handle, snd_jack_xrun, 0))
Sys_Printf ("Could not set xrun callback\n");
jack_set_process_callback (jack_handle, snd_jack_process, snd);
jack_on_shutdown (jack_handle, snd_jack_shutdown, snd);
for (i = 0; i < 2; i++)
jack_out[i] = jack_port_register (jack_handle, va (0, "out_%d", i + 1),
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
snd->speed = jack_get_sample_rate (jack_handle);
snd->channels = 2;
s_jack_activate ();
sound_started = 1;
Sys_Printf ("Connected to JACK: %d Sps\n", snd->speed);
return 1;
}
static int
s_init (snd_t *snd)
{
snd->xfer = snd_jack_xfer;
return s_jack_connect (snd);
}
static void
s_shutdown (snd_t *snd)
{
int i;
if (jack_handle) {
jack_deactivate (jack_handle);
if (!snd_shutdown) {
for (i = 0; i < 2; i++)
jack_port_unregister (jack_handle, jack_out[i]);
}
jack_client_close (jack_handle);
}
}
static void
s_init_cvars (void)
{
Cvar_Register (&snd_jack_server_cvar, 0, 0);
Cvar_Register (&snd_jack_ports_cvar, 0, 0);
}
static general_funcs_t plugin_info_general_funcs = {
.init = s_init_cvars,
};
static snd_output_funcs_t plugin_info_output_funcs = {
.init = s_init,
.shutdown = s_shutdown,
.on_update = s_update,
.block_sound = s_block_sound,
.unblock_sound = s_unblock_sound,
};
static snd_output_data_t plugin_info_output_data = {
.model = som_pull,
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
.general = &plugin_info_general_funcs,
.snd_output = &plugin_info_output_funcs,
};
static plugin_data_t plugin_info_data = {
.general = &plugin_info_general_data,
.snd_output = &plugin_info_output_data,
};
static plugin_t plugin_info = {
qfp_snd_output,
0,
QFPLUGIN_VERSION,
"0.1",
"Sound Renderer",
"Copyright (C) 2007-2021 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(snd_output, jack)
{
return &plugin_info;
}