mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
12c84046f3
This is an extremely extensive patch as it hits every cvar, and every usage of the cvars. Cvars no longer store the value they control, instead, they use a cexpr value object to reference the value and specify the value's type (currently, a null type is used for strings). Non-string cvars are passed through cexpr, allowing expressions in the cvars' settings. Also, cvars have returned to an enhanced version of the original (id quake) registration scheme. As a minor benefit, relevant code having direct access to the cvar-controlled variables is probably a slight optimization as it removed a pointer dereference, and the variables can be located for data locality. The static cvar descriptors are made private as an additional safety layer, though there's nothing stopping external modification via Cvar_FindVar (which is needed for adding listeners). While not used yet (partly due to working out the design), cvars can have a validation function. Registering a cvar allows a primary listener (and its data) to be specified: it will always be called first when the cvar is modified. The combination of proper listeners and direct access to the controlled variable greatly simplifies the more complex cvar interactions as much less null checking is required, and there's no need for one cvar's callback to call another's. nq-x11 is known to work at least well enough for the demos. More testing will come.
348 lines
7.4 KiB
C
348 lines
7.4 KiB
C
/*
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snd_jack.c
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JACK output driver
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Copyright (C) 2007-2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include <jack/jack.h>
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/hash.h"
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#include "QF/plugin.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "snd_internal.h"
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static int sound_started = 0;
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static int snd_blocked = 0;
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static int snd_shutdown = 0;
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static int snd_alive = 0;
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static double snd_alive_time = 0;
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static jack_client_t *jack_handle;
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static jack_port_t *jack_out[2];
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static float *output[2];
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static char *snd_jack_server;
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static cvar_t snd_jack_server_cvar = {
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.name = "snd_jack_server",
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.description =
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"The name of the JACK server to connect to",
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.default_value = "default",
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.flags = CVAR_ROM,
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.value = { .type = 0, .value = &snd_jack_server },
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};
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static char *snd_jack_ports;
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static cvar_t snd_jack_ports_cvar = {
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.name = "snd_jack_ports",
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.description =
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"; separated list of port names to which QF will connect. Defaults to "
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"the first two physical ports. Currently only two ports are supported.",
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.default_value = "",
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.flags = CVAR_ROM,
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.value = { .type = 0, .value = &snd_jack_ports },
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};
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static int s_jack_connect (snd_t *snd);
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static void
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s_update (snd_t *snd)
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{
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double now = Sys_DoubleTime ();
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if (!sound_started)
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return;
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if (snd_alive) {
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snd_alive = 0;
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snd_alive_time = now;
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} else {
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if (!snd_shutdown) {
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if (now - snd_alive_time > 1.0) {
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Sys_Printf ("jackd client thread seems to have died\n");
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snd->finish_channels ();
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snd_shutdown = 1;
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}
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}
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}
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if (snd_shutdown) {
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if (snd_shutdown == 1) {
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snd_shutdown++;
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Sys_Printf ("Lost connection to jackd\n");
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s_jack_connect (snd);
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}
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if (snd_shutdown)
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return;
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}
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}
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static const char **
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s_jack_parse_ports (const char *ports_str)
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{
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int num_ports = 1;
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int ind = 0;
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char **ports;
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for (const char *s = ports_str; *s; s++) {
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num_ports += *s == ';';
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}
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size_t len = strlen (ports_str) + 1;
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ports = malloc ((num_ports + 1) * sizeof (*ports) + len + 1);
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ports[num_ports] = 0;
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ports[0] = (char *) &ports[num_ports + 1];
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ports[0][len] = 0;
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strcpy (ports[0], ports_str);
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for (char *s = ports[0]; *s; s++) {
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if (s > ports[0]) {
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s[-1] = 0;
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}
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for (ports[ind++] = s; *s && *s != ';'; s++) {
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}
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}
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return (const char **) ports;
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}
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static void
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s_jack_activate (void)
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{
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const char **ports;
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int i;
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snd_shutdown = 0;
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if (!*snd_jack_ports) {
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ports = jack_get_ports (jack_handle, 0, 0,
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JackPortIsPhysical | JackPortIsInput);
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} else {
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ports = s_jack_parse_ports (snd_jack_ports);
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}
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if (developer & SYS_snd) {
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for (i = 0; ports[i]; i++) {
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Sys_Printf ("%s\n", ports[i]);
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}
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}
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if (jack_activate (jack_handle)) {
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Sys_Printf ("Could not activate JACK\n");
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return;
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}
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for (i = 0; i < 2; i++) {
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jack_connect (jack_handle, jack_port_name (jack_out[i]), ports[i]);
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}
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free (ports);
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}
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static void
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s_block_sound (snd_t *t)
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{
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if (!sound_started)
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return;
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if (++snd_blocked == 1) {
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//Sys_Printf ("jack_deactivate: %d\n", jack_deactivate (jack_handle));
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}
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}
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static void
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s_unblock_sound (snd_t *t)
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{
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if (!sound_started)
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return;
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if (!snd_blocked)
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return;
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if (!--snd_blocked) {
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//s_jack_activate ();
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//Sys_Printf ("jack_activate\n");
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}
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}
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static void
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snd_jack_xfer (snd_t *snd, portable_samplepair_t *paintbuffer, int count,
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float volume)
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{
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int i;
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if (snd_blocked) {
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for (i = 0; i < count; i++) {
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*output[0]++ = 0;
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*output[1]++ = 0;
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}
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return;
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}
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for (i = 0; i < count; i++) {
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/* max is +/- 1.0. need to implement clamping. */
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*output[0]++ = volume * paintbuffer[i].left;
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*output[1]++ = volume * paintbuffer[i].right;
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}
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}
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static int
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snd_jack_process (jack_nframes_t nframes, void *arg)
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{
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snd_t *snd = arg;
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int i;
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snd_alive = 1;
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for (i = 0; i < 2; i++)
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output[i] = (float *) jack_port_get_buffer (jack_out[i], nframes);
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snd->paint_channels (snd, snd->paintedtime + nframes);
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return 0;
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}
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static void
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snd_jack_shutdown (void *arg)
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{
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snd_t *snd = arg;
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snd_shutdown = 1;
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snd->finish_channels ();
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}
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static void
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snd_jack_error (const char *desc)
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{
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fprintf (stderr, "snd_jack: %s\n", desc);
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}
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static int
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snd_jack_xrun (void *arg)
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{
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if (developer & SYS_snd) {
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fprintf (stderr, "snd_jack: xrun\n");
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}
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return 0;
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}
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static int
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s_jack_connect (snd_t *snd)
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{
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int i;
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jack_set_error_function (snd_jack_error);
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if ((jack_handle = jack_client_open ("QuakeForge",
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JackServerName | JackNoStartServer, 0,
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snd_jack_server)) == 0) {
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Sys_Printf ("Could not connect to JACK\n");
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return 0;
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}
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if (jack_set_xrun_callback (jack_handle, snd_jack_xrun, 0))
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Sys_Printf ("Could not set xrun callback\n");
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jack_set_process_callback (jack_handle, snd_jack_process, snd);
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jack_on_shutdown (jack_handle, snd_jack_shutdown, snd);
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for (i = 0; i < 2; i++)
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jack_out[i] = jack_port_register (jack_handle, va (0, "out_%d", i + 1),
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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snd->speed = jack_get_sample_rate (jack_handle);
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snd->channels = 2;
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s_jack_activate ();
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sound_started = 1;
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Sys_Printf ("Connected to JACK: %d Sps\n", snd->speed);
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return 1;
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}
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static int
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s_init (snd_t *snd)
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{
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snd->xfer = snd_jack_xfer;
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return s_jack_connect (snd);
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}
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static void
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s_shutdown (snd_t *snd)
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{
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int i;
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if (jack_handle) {
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jack_deactivate (jack_handle);
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if (!snd_shutdown) {
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for (i = 0; i < 2; i++)
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jack_port_unregister (jack_handle, jack_out[i]);
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}
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jack_client_close (jack_handle);
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}
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}
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static void
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s_init_cvars (void)
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{
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Cvar_Register (&snd_jack_server_cvar, 0, 0);
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Cvar_Register (&snd_jack_ports_cvar, 0, 0);
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}
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static general_funcs_t plugin_info_general_funcs = {
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.init = s_init_cvars,
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};
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static snd_output_funcs_t plugin_info_output_funcs = {
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.init = s_init,
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.shutdown = s_shutdown,
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.on_update = s_update,
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.block_sound = s_block_sound,
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.unblock_sound = s_unblock_sound,
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};
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static snd_output_data_t plugin_info_output_data = {
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.model = som_pull,
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};
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static general_data_t plugin_info_general_data;
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static plugin_funcs_t plugin_info_funcs = {
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.general = &plugin_info_general_funcs,
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.snd_output = &plugin_info_output_funcs,
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};
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static plugin_data_t plugin_info_data = {
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.general = &plugin_info_general_data,
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.snd_output = &plugin_info_output_data,
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};
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static plugin_t plugin_info = {
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qfp_snd_output,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"Sound Renderer",
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"Copyright (C) 2007-2021 contributors of the QuakeForge "
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"project\n"
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"Please see the file \"AUTHORS\" for a list of contributors",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO(snd_output, jack)
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{
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return &plugin_info;
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}
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