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https://git.code.sf.net/p/quake/quakeforge
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2298227546
They're currently treated as non-fatal, those sounds just won't ever play. This allows ad_tears to at least load with only 32MB of locked memory (it needs somewhere between 64 and 96). |
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.. | ||
renderer | ||
targets | ||
test | ||
cd.c | ||
cd_file.c | ||
cd_linux.c | ||
cd_sdl.c | ||
cd_sgi.c | ||
cd_win.c | ||
cd_xmms.c | ||
Makemodule.am | ||
snd.c | ||
snd_progs.c |