quakeforge/libs/video/renderer/vulkan/vulkan_compose.c
Bill Currie 743b06d5c1 [vulkan] Script render graph initialization sequence
While every possible subsystem needs an initialization call, all that
does is add the actual initialization task to the render graph system.
This allows the render graph to be fully configurable, initializing only
those subsystems that the graph needs.

Scripted initialization is still separated from startup as render graph
creation needs various resources (eg, attachments) defined before
creating render and compute passes, but all those need to be created
before the subsystems can actually start up.
2024-01-30 23:13:16 +09:00

204 lines
5.3 KiB
C

/*
vulkan_compose.c
Vulkan compose pass pipeline
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/2/23
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "qfalloca.h"
#include "QF/cvar.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/Vulkan/qf_compose.h"
#include "QF/Vulkan/qf_translucent.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/dsmanager.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/render.h"
#include "r_internal.h"
#include "vid_vulkan.h"
static VkDescriptorImageInfo base_image_info = {
0, 0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
};
static VkWriteDescriptorSet base_image_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
0, 0, 0
};
static void
compose_draw (const exprval_t **params, exprval_t *result, exprctx_t *ectx)
{
qfZoneNamed (zone, true);
auto taskctx = (qfv_taskctx_t *) ectx;
int color_only = *(int *) params[0]->value;
auto ctx = taskctx->ctx;
auto device = ctx->device;
auto dfunc = device->funcs;
auto cctx = ctx->compose_context;
auto cframe = &cctx->frames.a[ctx->curFrame];
auto layout = taskctx->pipeline->layout;
auto cmd = taskctx->cmd;
auto fb = &taskctx->renderpass->framebuffer;
cframe->imageInfo[0].imageView = fb->views[QFV_attachColor];
cframe->imageInfo[1].imageView = fb->views[QFV_attachLight];
cframe->imageInfo[2].imageView = fb->views[QFV_attachEmission];
cframe->imageInfo[3].imageView = fb->views[QFV_attachPosition];
if (color_only) {
dfunc->vkUpdateDescriptorSets (device->dev, 1,
cframe->descriptors, 0, 0);
} else {
dfunc->vkUpdateDescriptorSets (device->dev, COMPOSE_IMAGE_INFOS,
cframe->descriptors, 0, 0);
vec4f_t fog = Fog_Get ();
vec4f_t cam = r_refdef.camera[3];
qfv_push_constants_t push_constants[] = {
{ VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof (fog), &fog },
{ VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(fog), sizeof (cam), &cam },
};
QFV_PushConstants (device, cmd, layout, 2, push_constants);
}
VkDescriptorSet sets[] = {
cframe->descriptors[0].dstSet,
Vulkan_Translucent_Descriptors (ctx, ctx->curFrame),
};
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, sets, 0, 0);
dfunc->vkCmdDraw (cmd, 3, 1, 0, 0);
}
static void
compose_shutdown (exprctx_t *ectx)
{
qfZoneScoped (true);
auto taskctx = (qfv_taskctx_t *) ectx;
auto ctx = taskctx->ctx;
composectx_t *cctx = ctx->compose_context;
free (cctx->frames.a);
free (cctx);
}
static void
compose_startup (exprctx_t *ectx)
{
qfZoneScoped (true);
auto taskctx = (qfv_taskctx_t *) ectx;
auto ctx = taskctx->ctx;
auto device = ctx->device;
qfvPushDebug (ctx, "compose startup");
auto cctx = ctx->compose_context;
auto rctx = ctx->render_context;
size_t frames = rctx->frames.size;
DARRAY_INIT (&cctx->frames, frames);
DARRAY_RESIZE (&cctx->frames, frames);
cctx->frames.grow = 0;
auto dsmanager = QFV_Render_DSManager (ctx, "compose_attach");
for (size_t i = 0; i < frames; i++) {
auto cframe = &cctx->frames.a[i];
auto set = QFV_DSManager_AllocSet (dsmanager);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET, set,
va (ctx->va_ctx, "compose:attach_set:%zd", i));
for (int j = 0; j < COMPOSE_IMAGE_INFOS; j++) {
cframe->imageInfo[j] = base_image_info;
cframe->imageInfo[j].sampler = 0;
cframe->descriptors[j] = base_image_write;
cframe->descriptors[j].dstSet = set;
cframe->descriptors[j].dstBinding = j;
cframe->descriptors[j].pImageInfo = &cframe->imageInfo[j];
}
}
qfvPopDebug (ctx);
}
static void
compose_init (const exprval_t **params, exprval_t *result, exprctx_t *ectx)
{
qfZoneScoped (true);
auto taskctx = (qfv_taskctx_t *) ectx;
auto ctx = taskctx->ctx;
QFV_Render_AddShutdown (ctx, compose_shutdown);
QFV_Render_AddStartup (ctx, compose_startup);
composectx_t *cctx = calloc (1, sizeof (composectx_t));
ctx->compose_context = cctx;
}
static exprtype_t *compose_draw_params[] = {
&cexpr_int,
};
static exprfunc_t compose_draw_func[] = {
{ .func = compose_draw, .num_params = 1,
.param_types = compose_draw_params },
{}
};
static exprfunc_t compose_init_func[] = {
{ .func = compose_init },
{}
};
static exprsym_t compose_task_syms[] = {
{ "compose_draw", &cexpr_function, compose_draw_func },
{ "compose_init", &cexpr_function, compose_init_func },
{}
};
void
Vulkan_Compose_Init (vulkan_ctx_t *ctx)
{
qfZoneScoped (true);
QFV_Render_AddTasks (ctx, compose_task_syms);
}