quakeforge/libs
Bill Currie 119e9766b9 [iqm] Use 32-bit indices for large models
That is, those with more than 65520 vertices. Not properly supported for
sw or gl, and glsl isn't rendering properly for some reason (renderdoc
does see the meshes, though, so maybe depth or winding issues).
2024-01-09 13:36:46 +09:00
..
audio Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
client [ui] Pass a data pointer to update functions 2024-01-07 11:58:01 +09:00
console [ui] Pass a data pointer to update functions 2024-01-07 11:58:01 +09:00
ecs [ecs] Don't free the name string pointer 2024-01-07 13:50:48 +09:00
gamecode Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
gib Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
models [iqm] Use 32-bit indices for large models 2024-01-09 13:36:46 +09:00
net Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
qw
ruamoko [ui] Implement scroll bars 2024-01-09 09:12:29 +09:00
scene Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
ui [ui] Update mouse buttons only for button events 2024-01-09 09:58:03 +09:00
util [quakeio] Rework Qgetline to use dstring 2024-01-05 11:50:48 +09:00
video [iqm] Use 32-bit indices for large models 2024-01-09 13:36:46 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00