mirror of
https://git.code.sf.net/p/quake/quakeforge
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194 lines
2.9 KiB
C
194 lines
2.9 KiB
C
/*
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keys.h
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Key definitions and prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _KEYS_H
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#define _KEYS_H
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#include "QF/vfile.h"
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// these are the key numbers that should be passed to Key_Event
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typedef enum {
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K_TAB = 9,
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K_ENTER = 13,
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K_ESCAPE = 27,
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K_SPACE = 32,
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// normal keys should be passed as lowercased ascii
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K_BACKSPACE = 127,
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K_CAPSLOCK,
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K_PRNTSCR,
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K_SCRLCK,
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K_PAUSE,
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K_UPARROW,
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K_DOWNARROW,
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K_LEFTARROW,
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K_RIGHTARROW,
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K_ALT,
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K_CTRL,
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K_SHIFT,
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K_F1,
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K_F2,
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K_F3,
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K_F4,
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K_F5,
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K_F6,
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K_F7,
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K_F8,
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K_F9,
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K_F10,
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K_F11,
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K_F12,
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K_INS,
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K_DEL,
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K_PGDN,
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K_PGUP,
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K_HOME,
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K_END,
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//
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// Keypad stuff..
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//
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KP_NUMLCK,
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KP_DIVIDE,
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KP_MULTIPLY,
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KP_HOME,
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KP_UPARROW,
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KP_PGUP,
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KP_MINUS,
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KP_LEFTARROW,
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KP_5,
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KP_RIGHTARROW,
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KP_PLUS,
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KP_END,
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KP_DOWNARROW,
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KP_PGDN,
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KP_INS,
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KP_DEL,
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KP_ENTER,
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//
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// mouse buttons generate virtual keys
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//
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K_MOUSE1 = 200,
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K_MOUSE2,
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K_MOUSE3,
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//
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// joystick buttons
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//
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K_JOY1,
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K_JOY2,
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K_JOY3,
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K_JOY4,
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//
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// aux keys are for multi-buttoned joysticks to generate so they can use
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// the normal binding process
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//
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K_AUX1,
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K_AUX2,
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K_AUX3,
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K_AUX4,
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K_AUX5,
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K_AUX6,
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K_AUX7,
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K_AUX8,
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K_AUX9,
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K_AUX10,
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K_AUX11,
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K_AUX12,
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K_AUX13,
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K_AUX14,
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K_AUX15,
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K_AUX16,
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K_AUX17,
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K_AUX18,
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K_AUX19,
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K_AUX20,
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K_AUX21,
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K_AUX22,
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K_AUX23,
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K_AUX24,
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K_AUX25,
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K_AUX26,
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K_AUX27,
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K_AUX28,
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K_AUX29,
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K_AUX30,
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K_AUX31,
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K_AUX32,
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// JACK: Intellimouse(c) Mouse Wheel Support
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K_MWHEELUP,
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K_MWHEELDOWN
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} keynum_t;
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typedef struct
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{
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int down[2]; // key nums holding it down
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int state; // low bit is down state
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} kbutton_t;
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// key_none should, preferably, be last
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typedef enum {key_game, key_console, key_message, key_menu, key_none} keydest_t;
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extern keydest_t key_dest;
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extern char *keybindings[256];
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extern int key_repeats[256];
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extern int key_lastpress;
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extern char chat_buffer[];
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extern int chat_bufferlen;
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extern qboolean chat_team;
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void Key_Event (int key, int alt, qboolean down);
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void Key_Init (void);
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void Key_Init_Cvars (void);
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void Key_WriteBindings (VFile *f);
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void Key_SetBinding (int keynum, const char *binding);
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void Key_ClearStates (void);
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void Key_ClearTyping (void);
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float Key_KeyState (kbutton_t *key);
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const char *Key_KeynumToString (int keynum);
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#endif // _KEYS_H
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