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0ff66268e7
Johnny's number->J_AXISn mapping is preserved, but I had intended for any key to be supported (J_AXISn was just to ensure free keys were available). This gives both methods (and some range checking on the axis button number). |
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.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |