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https://git.code.sf.net/p/quake/quakeforge
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2c8bec27c7
Most were pretty easy and fairly logical, but gib's regex was a bit of a pain until I figured out the real problem was the conditional assignments. However, libs/gamecode/test/test-conv4 fails when optimizing due to gcc using vcvttps2dq (which is nice, actually) for vector forms, but not the single equivalent other times. I haven't decided what to do with the test (I might abandon it as it does seem to be UD).
18 lines
547 B
C
18 lines
547 B
C
#ifndef __util_h
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#define __util_h
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#include <stdint.h>
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typedef struct strset_s strset_t;
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int count_strings (const char * const *str) __attribute__((pure));
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void merge_strings (const char **out, const char * const *in1,
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const char * const *in2);
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void prune_strings (strset_t *strset, const char **strings, uint32_t *count);
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strset_t *new_strset (const char * const *strings);
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void del_strset (strset_t *strset);
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void strset_add (strset_t *strset, const char *str);
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int strset_contains (strset_t *strset, const char *str);
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#endif//__util_h
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