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While it takes one extra step to grab the marksurface pointer, R_MarkLeaves and R_MarkLights (the two actual users) seem to be either the same speed or fractionally faster (by a few microseconds). I imagine the loss gone to the extra fetch is made up for by better bandwidth while traversing the leafs array (mleaf_t now fits in a single cache line, so leafs are cache-aligned since hunk allocations are aligned). |
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.. | ||
gl_model_brush.c | ||
glsl_model_brush.c | ||
Makemodule.am | ||
model_brush.c | ||
sw_model_brush.c | ||
vulkan_model_brush.c |