quakeforge/libs/models/brush
Bill Currie 0f7e6734f7 [model] Make firstmarksurface an int instead of pointer
While it takes one extra step to grab the marksurface pointer,
R_MarkLeaves and R_MarkLights (the two actual users) seem to be either
the same speed or fractionally faster (by a few microseconds). I imagine
the loss gone to the extra fetch is made up for by better bandwidth
while traversing the leafs array (mleaf_t now fits in a single cache
line, so leafs are cache-aligned since hunk allocations are aligned).
2022-05-11 00:33:47 +09:00
..
gl_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00
glsl_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [model] Make firstmarksurface an int instead of pointer 2022-05-11 00:33:47 +09:00
sw_model_brush.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
vulkan_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00