mirror of
https://git.code.sf.net/p/quake/quakeforge
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103 lines
1.9 KiB
Objective-C
103 lines
1.9 KiB
Objective-C
#ifndef QuakeEd_h
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#define QuakeEd_h
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#include <AppKit/AppKit.h>
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extern id quakeed_i;
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extern BOOL filter_light, filter_path, filter_entities;
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extern BOOL filter_clip_brushes, filter_water_brushes, filter_world;
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extern id g_cmd_out_i;
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double I_FloatTime (void);
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void NopSound (void);
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void qprintf (char *fmt, ...); // prints text to cmd_out_i
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@interface QuakeEd:NSWindow {
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BOOL dirty;
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char filename[1024]; // full path with .map extension
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// UI objects
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id brushcount_i;
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id entitycount_i;
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id regionbutton_i;
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id show_coordinates_i;
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id show_names_i;
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id filter_light_i;
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id filter_path_i;
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id filter_entities_i;
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id filter_clip_i;
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id filter_water_i;
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id filter_world_i;
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id cmd_in_i; // text fields
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id cmd_out_i;
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id xy_drawmode_i; // passed over to xyview after init
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}
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-setDefaultFilename;
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-(char *) currentFilename;
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-updateAll; // when a model has been changed
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-updateCamera; // when the camera has moved
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-updateXY;
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-updateZ;
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-updateAll:sender;
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-newinstance; // force next flushwindow to clear all
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// instance drawing
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-redrawInstance; // erase and redraw all instance now
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-appDidInit:sender;
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-appWillTerminate:sender;
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-openProject:sender;
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-textCommand:sender;
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-applyRegion:sender;
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-(BOOL) dirty;
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-clear:sender;
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-centerCamera:sender;
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-centerZChecker:sender;
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-changeXYLookUp:sender;
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-setBrushRegion:sender;
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-setXYRegion:sender;
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-open:sender;
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-save:sender;
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-saveAs:sender;
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-doOpen:(char *) fname;
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-saveBSP:(char *)
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cmdline
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dialog:(BOOL)
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wt;
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-BSP_Full:sender;
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-BSP_FastVis:sender;
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-BSP_NoVis:sender;
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-BSP_relight:sender;
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-BSP_stop:sender;
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-BSP_entities:sender;
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//
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// UI querie for other objects
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//
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-(BOOL) showCoordinates;
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-(BOOL) showNames;
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@end
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#endif // QuakeEd_h
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