quakeforge/libs/video/renderer
Bill Currie 0ecdd0e86b [vulkan] Rearrange init code in preparation for resizing
I've found and mostly isolated the parts of the code that will be
affected by window resizing, minus pipelines but they use dynamic
viewport and scissor settings and thus shouldn't be affected so long as
the swapchain format doesn't change (how does that happen?)
2022-09-26 09:52:14 +09:00
..
gl [renderer] Avoid gl/glsl segfault when resizing qwaq 2022-09-22 10:39:03 +09:00
glsl [renderer] Avoid gl/glsl segfault when resizing qwaq 2022-09-22 10:39:03 +09:00
sw [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
vulkan [vulkan] Rearrange init code in preparation for resizing 2022-09-26 09:52:14 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [renderer] Link plugins against external libraries 2022-09-22 15:10:10 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
r_bsp.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_cvar.c [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
r_draw.c [renderer] Return count of lines printed to char buffer 2022-09-20 10:27:24 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_font.c [renderer] Fix access to freed memory loading fonts 2022-09-15 14:32:16 +09:00
r_graph.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_light.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
r_scrap.c [renderer] Use better heuristics for scrap allocation 2022-09-20 19:32:49 +09:00
r_screen.c Merge branch 'master' into wip-twod 2022-09-22 10:06:00 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_text.c [renderer] Switch to using HarfBuzz for glyph positioning 2022-09-04 20:56:38 +09:00
vid_common.c [renderer] Clean up particles a little 2022-03-29 14:43:38 +09:00
vid_render_gl.c [renderer] Use designated inits on more structs 2022-09-25 10:37:07 +09:00
vid_render_glsl.c [renderer] Use designated inits on more structs 2022-09-25 10:37:07 +09:00
vid_render_sw.c [renderer] Use designated inits on more structs 2022-09-25 10:37:07 +09:00
vid_render_vulkan.c [vulkan] Rearrange init code in preparation for resizing 2022-09-26 09:52:14 +09:00