quakeforge/libs/gamecode/builtins/bi_inputline.c
2002-01-23 22:37:44 +00:00

78 lines
1.6 KiB
C

/*
bi_inputline.c
CSQC inputline builtins
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
static const char rcsid[] =
"$Id$";
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include "string.h"
#endif
#ifdef HAVE_STRINGS_H
# include "strings.h"
#endif
#include "QF/console.h"
#include "QF/progs.h"
#include "QF/zone.h"
static void
bi_InputLine_Create (progs_t *pr)
{
}
static void
bi_InputLine_Destroy (progs_t *pr)
{
}
static void
bi_InputLine_Clear (progs_t *pr)
{
}
static void
bi_InputLine_Process (progs_t *pr)
{
}
static void
bi_InputLine_Draw (progs_t *pr)
{
}
void
InputLine_Progs_Init (progs_t *pr)
{
PR_AddBuiltin (pr, "InputLine_Create", bi_InputLine_Create, -1);
PR_AddBuiltin (pr, "InputLine_Destroy", bi_InputLine_Destroy, -1);
PR_AddBuiltin (pr, "InputLine_Clear", bi_InputLine_Clear, -1);
PR_AddBuiltin (pr, "InputLine_Process", bi_InputLine_Process, -1);
PR_AddBuiltin (pr, "InputLine_Draw", bi_InputLine_Draw, -1);
}