mirror of
https://git.code.sf.net/p/quake/quakeforge
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b3f76e1e48
temporary strings) and fix the game load/save menus.
16 lines
538 B
R
16 lines
538 B
R
#include "string.h"
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string (float f) ftos = #26;
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string (vector v) vtos = #27;
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float (string s) stof = #81;
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float (string s) strlen = #0x000f0000 + 100;
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float (string goal, string s) charcount = #0x000f0000 + 101;
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string (...) sprintf = #0x000f0000 + 109;
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string (integer i) itos = #0x000f0000 + 112;
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integer (string s) stoi = #0x000f0000 + 113;
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vector (string s) stov = #0x000f0000 + 114;
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string (void) str_new = #0;
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string (string str) str_free = #0;
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string (string dst, string src) str_copy = #0;
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string (string str) str_clear = #0;
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