quakeforge/libs
Bill Currie 0da127b822 [gamecode] Fix bad progs strings intialization
The merge with the improvements I made while hacking on csqc (still
undecided as to whether to continue that project) resulted in the size
of the progs string area getting mangled when no heap was allocated for
the progs due to a null zone pointer being used in some pointer
arithmetic. Fixes random(!!!) invalid string error in qfprogs.
2021-03-29 17:31:17 +09:00
..
audio Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
client [client] Fix the transform memory leak 2021-03-21 23:05:13 +09:00
console [util] Make va return const char * 2021-03-29 17:24:30 +09:00
entity [entity] Free all memory in the unit test 2021-03-21 22:33:57 +09:00
gamecode [gamecode] Fix bad progs strings intialization 2021-03-29 17:31:17 +09:00
gib [util] Make va return const char * 2021-03-29 17:24:30 +09:00
image Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
models [util] Make va return const char * 2021-03-29 17:24:30 +09:00
net Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
util [build] Add -Wformat-non-literal option 2021-03-29 17:27:06 +09:00
video [build] Add -Wformat-non-literal option 2021-03-29 17:27:06 +09:00
Makemodule.am [entity] Start work on a new entity library 2021-03-09 11:39:41 +09:00