.. |
barrier.h
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[vulkan] Clear scrap image on creation
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2021-01-21 21:24:19 +09:00 |
buffer.h
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[vulkan] Create the lights buffer
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2021-01-27 16:16:28 +09:00 |
command.h
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[vulkan] Ensure staging buffer is idle before free
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2021-01-20 16:25:26 +09:00 |
cvars.h
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Completely rework the vulkan related api
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2019-07-12 13:34:31 +09:00 |
debug.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
descriptor.h
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Sanitize descriptors
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2020-02-18 21:18:03 +09:00 |
device.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
draw.h
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[vulkan] Make a start on the 2D pipeline
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2021-01-10 15:56:17 +09:00 |
funclist.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
image.h
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[vulkan] Move mip map generation commands to image
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2021-02-02 00:04:45 +09:00 |
instance.h
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Create and destroy render pass and frame buffers
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2020-02-18 17:18:37 +09:00 |
memory.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
pipeline.h
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[vulkan] Destroy pipeline on shutdown
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2021-01-05 23:54:22 +09:00 |
qf_alias.h
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[model] Clean up the globals for alias models
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2021-02-01 21:11:45 +09:00 |
qf_bsp.h
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[vulkan] Get sky sheets working
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2021-01-23 23:58:34 +09:00 |
qf_draw.h
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[vulkan] Get the 2D pipeline up and running
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2021-01-12 11:27:41 +09:00 |
qf_lightmap.h
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[models] Move brush data into its own struct
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2021-02-01 19:31:11 +09:00 |
qf_main.h
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[vulkan] Make a lot of progress for brush models
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2021-01-20 01:28:54 +09:00 |
qf_model.h
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[vulkan] Make a lot of progress for brush models
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2021-01-20 01:28:54 +09:00 |
qf_particles.h
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[vulkan] Make some little cleanups
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2021-01-20 01:23:24 +09:00 |
qf_texture.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
qf_vid.h
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[vulkan] Add some matrix buffers
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2021-01-12 11:26:20 +09:00 |
renderpass.h
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[vulkan] Clean up QFV_CreateFramebuffer's prototype
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2020-06-28 13:53:11 +09:00 |
scrap.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
shader.h
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
staging.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
swapchain.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |