quakeforge/libs/client
Bill Currie 48c225da89 [renderer] Merge the fog support code
GL still has its own functions for enabling and disabling fog while
rendering, but GLSL doesn't need such (thanks to the shaders), nor will
vulkan (and the software renderers don't support fog).
2022-03-08 02:28:19 +09:00
..
cl_chase.c [client] Set camera rotation for chase mode 1 2022-03-02 19:13:58 +09:00
cl_effects.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
cl_entities.c [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
cl_input.c [client] Get the chase camera working with input 2022-03-01 16:07:04 +09:00
cl_particles.c [client] Clean up a stray reference to the renderer 2021-12-24 06:45:13 +09:00
cl_temp_entities.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
cl_view.c [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
cl_world.c [renderer] Merge the fog support code 2022-03-08 02:28:19 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [client] Merge nq and qw cl_view 2022-02-28 12:12:51 +09:00
locs.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
Makemodule.am [renderer] Support multiple entity queues 2022-03-05 02:05:39 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00