quakeforge/libs/models
Bill Currie 0cf5dec5bb Fix the covered step tests.
However,  there is still a problem with moves where the box is always cut
by the plane: both sides need to be tested (done), but when the first side
checked allows longer motion than the second, but still collides, only the
first side is checked. The shorter motion is required.
2011-11-28 20:54:34 +09:00
..
alias Print the name and texture number for model skins. 2011-09-26 13:03:53 +09:00
brush Tweak a fixme comment. 2011-11-28 20:54:33 +09:00
sprite Use AM_CFLAGS instead of CFLAGS. 2011-05-10 12:44:44 +09:00
test Fix the covered step tests. 2011-11-28 20:54:34 +09:00
clip_hull.c Create and use mclipnode_t. 2010-11-29 09:36:21 +09:00
gl_model_fullbright.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
Makefile.am Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
model.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
null_model.c Use LoadBSPMem to load brush models. 2010-10-13 20:52:05 +09:00
trace.c Fix the covered step tests. 2011-11-28 20:54:34 +09:00