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https://git.code.sf.net/p/quake/quakeforge
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This is for the conversion /to/ paletted textures. The conversion is necessary for csqc support. In the process, the conversion has been sped up by implementing a color cache for the conversion process. I haven't measured the difference yet, but Mr Fixit does seem to load much faster for the sw renderer than it did before the change (many months old memory). |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |