mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
0cae04d71a
Representing the side of the plane on which the sphere lies is much more useful as more complicated tests can be done using just the one call. -1: the sphere is entirely on the back side of the plane 0: the sphere is intersecting the plane 1: the sphere is entirely on the front side of the plane |
||
---|---|---|
.. | ||
base-vis.c | ||
flow.c | ||
Makefile.am | ||
notes | ||
options.c | ||
qfvis.c | ||
soundphs.c |