quakeforge/include/QF
Bill Currie 0c437492b4 [renderer] Move to using dynamic frame buffers
For now, OpenGL and Vulkan renderers are broken as I focused on getting
the software renderer working (which was quite tricky to get right).

This fixes a couple of issues: the segfault when warping the screen (due
to the scene rendering move invalidating the warp buffer), and warp
always having 320x200 resolution. There's still the problem of the
effect being too subtle at high resolution, but that's just a matter of
updating the tables and tweaking the code in D_WarpScreen.

Another issue is the Draw functions should probably write directly to
the main frame buffer or even one passed in as a parameter. This would
remove the need for binding the main buffer at the beginning and end of
the frame.
2022-03-24 12:56:29 +09:00
..
classes Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
GL [renderer] Move most of the scene rendering into r_screen 2022-03-17 17:57:50 +09:00
GLSL [renderer] Move most of the scene rendering into r_screen 2022-03-17 17:57:50 +09:00
input Fix some doxygen warnings 2021-12-25 11:17:33 +09:00
math [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
plugin [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
progs [gamecode] Move return buffer to end of progs memory map 2022-02-05 18:37:23 +09:00
scene [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
simd [simd] Use inttypes.h for long vector formats 2022-01-30 10:50:14 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
Vulkan [renderer] Move most of the scene rendering into r_screen 2022-03-17 17:57:50 +09:00
alloc.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
bspfile.h [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
cbuf.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
cdaudio.h Merge branch 'master' into vulkan 2020-03-20 13:04:41 +09:00
cexpr.h [cexpr] Add a small library with some useful functions 2021-12-24 06:45:12 +09:00
checksum.h Make header protection consistent 2020-02-24 12:21:20 +09:00
clip_hull.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cmd.h [nq,qw] Stop wring to config.cfg 2021-04-12 22:09:09 +09:00
cmem.h [util] Use mmap/munmap for cmem internal alloc/free 2021-07-12 16:33:47 +09:00
console.h [console] Get message modes and menus working again 2021-11-28 23:21:55 +09:00
crc.h Make header protection consistent 2020-02-24 12:21:20 +09:00
csqc.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cvar.h [util] Add listeners to cvars 2021-11-25 17:46:16 +09:00
darray.h [util] Hide some initializers from the darray docs 2021-11-25 13:36:02 +09:00
draw.h Make header protection consistent 2020-02-24 12:21:20 +09:00
dstring.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
fbsearch.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
gib.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
hash.h [util] FIx an "only" in a comment 2021-01-05 17:40:07 +09:00
heapsort.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
idparse.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
image.h [image] Add function to get image memory size 2021-04-25 08:38:13 +09:00
info.h Make header protection consistent 2020-02-24 12:21:20 +09:00
input.h [input] Move freelook macro deffiniton 2021-12-24 06:45:13 +09:00
iqm.h Make header protection consistent 2020-02-24 12:21:20 +09:00
joystick.h Make header protection consistent 2020-02-24 12:21:20 +09:00
keys.h [input] Clean out a lot of obsolete stuff from keys 2021-11-27 12:31:24 +09:00
link.h Make header protection consistent 2020-02-24 12:21:20 +09:00
listener.h [util] Add a listener object 2021-11-25 13:36:02 +09:00
llist.h Make header protection consistent 2020-02-24 12:21:20 +09:00
Makemodule.am [renderer] Remove namehack.h 2022-03-14 14:31:23 +09:00
mathlib.h [mathlib] Remove suspicious IS_NAN 2022-03-19 12:50:08 +09:00
mdfour.h Clean up after removal of uint32.h 2020-02-29 16:11:07 +09:00
mersenne.h [util] Add mtwist float random number functions 2021-12-24 06:45:13 +09:00
model.h [renderer] Split entity queue into per-model-type 2022-03-02 15:00:32 +09:00
modelgen.h Make header protection consistent 2020-02-24 12:21:20 +09:00
msg.h [util] Add message short and long poke functions 2021-04-04 15:56:14 +09:00
object.h Make header protection consistent 2020-02-24 12:21:20 +09:00
pak.h Make header protection consistent 2020-02-24 12:21:20 +09:00
pakfile.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
pcx.h Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
plist.h [plist] Remove incorrect const from PL_RemoveObjectForKey 2021-12-17 08:30:00 +09:00
plugin.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
png.h [image] Add parameter to load only the header 2021-01-19 10:15:57 +09:00
pqueue.h [util] Add an priority queue implementation 2021-08-02 13:29:55 +09:00
progs.h [gamecode] Fix handling of undefined builtins 2022-02-14 14:28:19 +09:00
pvsfile.h [qfvis] Write out the fat-pvs file 2021-07-27 20:04:19 +09:00
qargs.h [util] Expose the quakerc check function 2021-11-14 10:12:14 +09:00
qdefs.h Make header protection consistent 2020-02-24 12:21:20 +09:00
qendian.h Make header protection consistent 2020-02-24 12:21:20 +09:00
qtypes.h [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
quakefs.h [quakefs] Take in the pointer to the global hunk 2021-12-24 06:45:13 +09:00
quakeio.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
render.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
riff.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ringbuffer.h [input] Rework device registration 2021-09-20 15:21:11 +09:00
ruamoko.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
screen.h [renderer] Clean up a lot of recalc_refdef use 2022-03-19 00:56:30 +09:00
script.h Make script much friendlier to use 2020-02-26 09:39:03 +09:00
segtext.h Document segmented text 2020-02-15 23:48:47 +09:00
set.h [util] Minimize set growth 2021-08-11 12:31:03 +09:00
sizebuf.h [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
skin.h Make header protection consistent 2020-02-24 12:21:20 +09:00
sound.h [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
spritegn.h Make header protection consistent 2020-02-24 12:21:20 +09:00
sys.h [util] Wrap fd_set 2021-09-28 10:53:51 +09:00
sys_developer.h [gamecode] Use a new developer flag for builtin debug 2021-12-24 06:45:13 +09:00
teamplay.h Make header protection consistent 2020-02-24 12:21:20 +09:00
tga.h [image] Add parameter to load only the header 2021-01-19 10:15:57 +09:00
va.h [util] Make va return const char * 2021-03-29 17:24:30 +09:00
ver_check.h Make header protection consistent 2020-02-24 12:21:20 +09:00
vid.h [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
wad.h Make header protection consistent 2020-02-24 12:21:20 +09:00
wadfile.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
winding.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
zone.h [zone] Add function to retrieve memory usage 2021-12-27 20:12:03 +09:00