quakeforge/libs
Bill Currie 0c1927d631 [x11] Remove -nomouse handling
After a lot of thought, it really doesn't make sense to have an option
to block mouse input in x11 (not grabbing or similar does make sense, of
course). Not initializing mouse input made perfect sense in DOS and even
console Linux (SVGA) what with the low level access.
2021-11-22 23:54:31 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Close console when escape key is pressed 2021-11-22 14:59:32 +09:00
gamecode [gamecode] Conform with libc malloc for pr zone 2021-09-26 12:03:44 +09:00
gib [console] Hook up new input system 2021-11-08 11:20:04 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Drop unfocused evdev axis/button events 2021-11-22 14:59:32 +09:00
models [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [console] Hook up new input system 2021-11-08 11:20:04 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [cexpr] Fix a naming issue with uint 2021-11-19 08:58:02 +09:00
video [x11] Remove -nomouse handling 2021-11-22 23:54:31 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00