quakeforge/libs/video/renderer
Bill Currie 0be2a31f2e lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
code into the sw model loading code, remove all refs to r_pixbytes from the
sw renderer (it was never anything but 1), kill libQFmodels_sw32, remove
all the 16 bit code from the 8 bit sw renderer.
2001-11-21 19:13:53 +00:00
..
gl make absolutely certain skin->fb_texture is 0 if there are no fb pixels in 2001-11-21 08:26:21 +00:00
sw lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw32 remove some dead code 2001-11-20 04:48:04 +00:00
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
r_cvar.c while cute, cl_surprise is just way too expensive when gains are measured in 2001-11-15 01:37:57 +00:00
r_efrag.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_ent.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_graph.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
r_light.c Whitespace. 2001-10-09 21:57:49 +00:00
r_main.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_part.c Change particle limit from a short to an unsigned int. Possibly a tiny speedup, also allows for absurd particle counts... 2001-10-30 19:42:29 +00:00