quakeforge/include/QF/progs
Bill Currie 0bd05c71ac [gamecode] Use unsigned for entity values
I don't know why they were ever signed (oversight at id and just
propagated?). Anyway, this resulted in "unsigned" spreading a bit, but
all to reasonable places.
2022-01-16 22:15:18 +09:00
..
pr_comp.h [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
pr_debug.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
pr_obj.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
pr_type.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00