quakeforge/libs/client
Bill Currie 6892dc1422 [scene] Add flags for finer rendering control
This takes care of rockets and lava balls casting shadows when they
shouldn't (rockets more because the shadow doesn't look that nice, lava
balls because they glow and thus shouldn't cast shadows). Same for
flames, though the small torches lost their cool sconce shadows (need to
split up the model into flame and sconce parts and mark each
separately).
2023-08-05 18:09:20 +09:00
..
cl_chase.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_effects.c [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
cl_entities.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
cl_input.c [client] Correct the description of move.up axis 2023-07-12 00:40:37 +09:00
cl_light.c [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
cl_particles.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_screen.c [ui] Make Canvas_SetLen operate on only one canvas 2023-07-08 20:56:40 +09:00
cl_temp_entities.c [client] Put dynamic lights on separate entities 2023-08-05 01:42:15 +09:00
cl_view.c [scene] Implement Scene_FreeAllEntities (and use it) 2023-07-22 16:50:18 +09:00
cl_world.c [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [ui] Remove some extra debug outlines 2023-01-21 11:20:09 +09:00
locs.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
Makemodule.am [client] Switch to using canvases for screen and hud 2023-01-21 03:43:18 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00
sbar.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00