quakeforge/nq/include
Bill Currie 0b9d36b08d [nq] Fix some level change segfaults
I really need to play more while working on the code.

Anyway, ca_active works nicely for the status bar in general, and
CL_ClearMemory needs to be called before Host_ClearMemory when doing
single-player.
2022-05-17 10:28:57 +09:00
..
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
game.h [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
host.h [nq] Fix some level change segfaults 2022-05-17 10:28:57 +09:00
Makemodule.am Fix some distcheck issues 2022-03-01 10:12:50 +09:00
protocol.h Move entity_state_t into client/entities.h 2012-07-05 09:39:16 +09:00
server.h [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
sv_pr_cmds.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.h [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00