..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
cl_cam.c
[qw] Remove viewangles from client state
2021-03-20 02:24:47 +09:00
cl_chase.c
[renderer] Remove more old fields from entity_t
2021-03-20 00:08:21 +09:00
cl_chat.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
cl_cmd.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_cvar.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
cl_demo.c
[qw] Remove viewangles from client state
2021-03-20 02:24:47 +09:00
cl_entparse.c
[renderer] Remove more old fields from entity_t
2021-03-20 00:08:21 +09:00
cl_ents.c
[qw] Remove viewangles from client state
2021-03-20 02:24:47 +09:00
cl_http.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_input.c
[util] Support commands with a data parameter
2021-03-20 03:56:16 +09:00
cl_main.c
[qw] Remove viewangles from client state
2021-03-20 02:24:47 +09:00
cl_ngraph.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_parse.c
[qw] Remove viewangles from client state
2021-03-20 02:24:47 +09:00
cl_pred.c
[qw] Remove viewangles from client state
2021-03-20 02:24:47 +09:00
cl_rss.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_screen.c
[renderer] Remove more old fields from entity_t
2021-03-20 00:08:21 +09:00
cl_skin.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
cl_slist.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
cl_sys_sdl.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_sys_unix.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_sys_win.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_view.c
[client] Finish moving onground to viewstate
2021-03-20 00:58:37 +09:00
crudefile.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
game.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
Makemodule.am
[client] Move qw's loc code into client
2021-03-11 11:53:38 +09:00
map_cfg.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
master.c
Add some #define magic for SOL_IP on BSD-based stacks.
2013-01-29 12:13:59 +09:00
net_packetlog.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
pmove.c
[build] Fix a pile of gcc 10 issues
2020-12-21 14:14:29 +09:00
pmovetst.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
sbar.c
[model] Clean up the globals around model loading
2021-02-01 14:39:00 +09:00
sdl_link.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_ccmds.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
sv_demo.c
[util] Ensure hunk allocs are cache alligned
2021-02-03 13:19:19 +09:00
sv_ents.c
[client] Use vec4_t in entity_state_t
2021-03-11 16:19:49 +09:00
sv_gib.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_init.c
[client] Use vec4_t in entity_state_t
2021-03-11 16:19:49 +09:00
sv_main.c
[util] Ensure hunk allocs are cache alligned
2021-02-03 13:19:19 +09:00
sv_move.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_phys.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_pr_cmds.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
sv_pr_cpqw.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_pr_qwe.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
sv_progs.c
[build] Fix a pile of gcc 10 issues
2020-12-21 14:14:29 +09:00
sv_qtv.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
sv_recorder.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_sbar.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
sv_send.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
sv_sys_unix.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_sys_win.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_user.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
teamplay.c
[renderer] Remove more old fields from entity_t
2021-03-20 00:08:21 +09:00
world.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00