quakeforge/libs/models/brush
Bill Currie d7f588ecfe [vulkan] Rework bsp texture loader
BSP textures are now two-layered with the albedo and emission in the two
layers rather than two separate images. While this does increase memory
usage for the textures themselves (most do not have fullbright pixels),
it cuts down on image and image view handles (and shader resources).
2021-12-24 06:45:13 +09:00
..
gl_model_brush.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
glsl_model_brush.c [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
sw_model_brush.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
vulkan_model_brush.c [vulkan] Rework bsp texture loader 2021-12-24 06:45:13 +09:00