quakeforge/include/QF/progs
Bill Currie 09002c17e6 [gamecode] Add an enum for the different branch types
While it doesn't cover the addressing modes, it does match the bit
pattern used in the Ruamoko instruction set. It will make selecting
branch instructions easier (especially for Ruamoko).
2022-01-09 13:56:09 +09:00
..
pr_comp.h [gamecode] Add an enum for the different branch types 2022-01-09 13:56:09 +09:00
pr_debug.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
pr_obj.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
pr_type.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00