quakeforge/libs
Bill Currie 085f56367d [vulkan] Clear position.w to zero
This puts pixels that have not been rendered at infinity. I was rather
surprised to see fog in my test scene, but it depended on my position
relative to the origin, so something was definitely off (the pixels were
at the origin).
2024-02-01 11:27:08 +09:00
..
audio [sound] Flush sfx hash table on gamedir change 2024-01-13 01:03:23 +09:00
client [scene] Add more entity component helper functions 2024-01-19 15:45:04 +09:00
console [console] Make quake encoding optional 2024-01-30 23:13:16 +09:00
ecs [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
gamecode Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
gib Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
image [image] Ensure tex fields are all initialized 2024-01-15 14:59:11 +09:00
input Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
models [gl] Use a struct for glpoly_t's vertices 2024-01-28 09:00:01 +09:00
net Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Add support for a scene camera 2024-02-01 11:20:36 +09:00
scene [scene] Add support for a scene camera 2024-02-01 11:20:36 +09:00
ui [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
util [quakefs] Support loading dirconf directly 2024-01-31 00:18:05 +09:00
video [vulkan] Clear position.w to zero 2024-02-01 11:27:08 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00